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Age
Files
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*
See here:
zakk
2009-06-13
2
-0
/
+4
*
< sg_Tequila> says that this is busted. Thilo will hopefully be pleased.
zakk
2009-06-10
1
-1
/
+1
*
fix code cleanup
thilo
2009-06-10
1
-7
/
+10
*
minor code cleanup
thilo
2009-06-10
1
-10
/
+7
*
How did this happen?
thilo
2009-06-10
1
-1
/
+1
*
Replace a few sprintf with Com_sprintf
thilo
2009-06-01
1
-1
/
+1
*
I'll retain the new way seeding the random number generator.. these calls are...
thilo
2009-05-31
1
-2
/
+0
*
Revert changes of rand() to random() as random() was redefined in quake3.
thilo
2009-05-31
1
-2
/
+4
*
- Introduce seeding of the random number generator at startup
thilo
2009-05-31
1
-4
/
+2
*
make some functions static (#4014)
ludwig
2009-05-02
1
-15
/
+15
*
* Remove unexplainable ( tr.overbrightBits > 0 ) condition when correcting
tma
2009-03-12
1
-4
/
+4
*
* Fix some new GCC 4.3 warnings
tma
2008-11-10
8
-54
/
+81
*
* Update to jpeg-6b (only a decade old)
tma
2008-08-21
1
-1
/
+1
*
* s/GL_CLAMP/GL_CLAMP_TO_EDGE/g (If this change appears to cause you problems
tma
2008-08-12
6
-17
/
+14
*
* Fix confusion of cgame and renderer entity array bounds (Tr3B)
tma
2008-07-16
1
-2
/
+1
*
* Allow floating point values for r_znear
tma
2008-07-08
1
-1
/
+1
*
* Rename voip cvar to cl_voip
tma
2008-07-07
2
-27
/
+4
*
* (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
tma
2008-07-05
3
-6
/
+14
*
Added GL_EXT_texture_compression_s3tc support.
icculus
2008-06-13
2
-2
/
+8
*
shut up warning
thilo
2008-05-01
1
-1
/
+1
*
- replace a few constant values with GL macros in tr_cmds.c
thilo
2008-05-01
4
-41
/
+70
*
- change default value for stereo seperation
thilo
2008-04-27
3
-7
/
+29
*
This may enable stereo rendering for other devices like shutter glasses, but ...
thilo
2008-04-27
1
-3
/
+0
*
Another two minor clean-ups to last commit.
thilo
2008-04-27
2
-5
/
+2
*
- Implement stereo rendering with anaglyph images.
thilo
2008-04-27
9
-127
/
+420
*
Add length checking to prevent malicious mdr files to overflow buffers.
thilo
2008-04-08
1
-11
/
+57
*
Handle detail textures correctly when r_detailedTextures is set to 0.
thilo
2008-04-06
1
-5
/
+23
*
Actually take into account how SkipBracedSection works. It requires a section...
thilo
2008-04-06
1
-1
/
+1
*
Make sure that one broken shader file cannot crash the game / make the other ...
thilo
2008-04-06
1
-9
/
+41
*
This hack probably is not needed anymore.
thilo
2008-03-27
1
-1
/
+1
*
png fixes by Joerg Dietrich
ludwig
2008-02-15
1
-5
/
+14
*
make the pcx decode actually work
ludwig
2008-02-14
1
-0
/
+1
*
* Consolidate tr_image_*.h headers into tr_local.h to more closely follow the
tma
2008-02-14
12
-23
/
+25
*
remove code duplicated from libjpeg and make internal functions static
ludwig
2008-02-14
1
-96
/
+8
*
don't read more memory than available in jpg decode
ludwig
2008-02-14
1
-3
/
+4
*
make pcx decoder more robust against corrupt files
ludwig
2008-02-14
1
-83
/
+88
*
move all image decoders into separate files
ludwig
2008-02-14
9
-1211
/
+1309
*
make tga decoder more robust against corrupt files
ludwig
2008-02-14
1
-10
/
+41
*
make bmp decoder more robust against corrupt files
ludwig
2008-02-14
1
-33
/
+70
*
integer overflow safeguards
ludwig
2008-02-12
1
-6
/
+14
*
move png support to separate file
ludwig
2008-02-12
3
-2447
/
+2468
*
* Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM
tma
2007-12-11
2
-7
/
+9
*
* Whitespace consistency in tr_init.c
tma
2007-11-07
1
-53
/
+53
*
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
tma
2007-11-02
1
-1
/
+5
*
* Revert 1176 -- MinGW's headers are too old *sigh*
tma
2007-09-12
7
-37
/
+27
*
* Remove use of GL_ARB_multitexture since this has been part of the
tma
2007-09-10
8
-39
/
+36
*
* Replace the ugliness in qgl.h with SDL_opengl.h
tma
2007-09-05
1
-117
/
+6
*
* Merge unified-sdl to trunk
tma
2007-09-05
8
-884
/
+359
*
* Rewrite of R_LoadImage to make it more generic and data driven
tma
2007-08-26
2
-42
/
+78
*
* (bug 3112) Removal of QVM name obfuscation (TsT <tst2006@gmail.com>)
tma
2007-08-24
1
-13
/
+5
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