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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-12-11 00:19:23 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-12-11 00:19:23 +0000 |
commit | ec682e5ce751c3e83df747412ed0b6786d213ab3 (patch) | |
tree | 89e7d270e18fb8c465407c937623177dbb9f9a91 /code/renderer | |
parent | ff0cfef33b01b1146306b0f6d81bf3604789c546 (diff) | |
download | ioquake3-aero-ec682e5ce751c3e83df747412ed0b6786d213ab3.tar.gz ioquake3-aero-ec682e5ce751c3e83df747412ed0b6786d213ab3.zip |
* Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM
* Guess display aspect based on the desktop resolution
* Sort detected resolutions by...
+ closeness to display aspect
+ ascending width
+ ascending height
* Apply Q3 coding style to resolution detection code
git-svn-id: svn://svn.icculus.org/quake3/trunk@1232 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer')
-rw-r--r-- | code/renderer/tr_init.c | 9 | ||||
-rw-r--r-- | code/renderer/tr_local.h | 7 |
2 files changed, 9 insertions, 7 deletions
diff --git a/code/renderer/tr_init.c b/code/renderer/tr_init.c index 75ffd52..4618917 100644 --- a/code/renderer/tr_init.c +++ b/code/renderer/tr_init.c @@ -23,10 +23,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include "tr_local.h" -glconfig_t glConfig; -qboolean textureFilterAnisotropic = qfalse; -int maxAnisotropy = 0; - +glconfig_t glConfig; +qboolean textureFilterAnisotropic = qfalse; +int maxAnisotropy = 0; +float displayAspect = 0.0f; + glstate_t glState; static void GfxInfo_f( void ); diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h index 7ff50e4..5354bc7 100644 --- a/code/renderer/tr_local.h +++ b/code/renderer/tr_local.h @@ -973,9 +973,10 @@ extern glstate_t glState; // outside of TR since it shouldn't be cleared during // These two variables should live inside glConfig but can't because of compatibility issues to the original ID vms. // If you release a stand-alone game and your mod uses tr_types.h from this build you can safely move them to // the glconfig_t struct. -extern qboolean textureFilterAnisotropic; -extern int maxAnisotropy; - +extern qboolean textureFilterAnisotropic; +extern int maxAnisotropy; +extern float displayAspect; + // // cvars |