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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-06-10 19:47:45 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-06-10 19:47:45 +0000
commit66fe8519831b8a68264409fa4ad01913c22a6e83 (patch)
tree45faab65e7978fa8267daa85057a684cfae12ad8 /code/renderer
parent5e5505114dcb731d8b55e3887b9110c79015aa18 (diff)
downloadioquake3-aero-66fe8519831b8a68264409fa4ad01913c22a6e83.tar.gz
ioquake3-aero-66fe8519831b8a68264409fa4ad01913c22a6e83.zip
< sg_Tequila> says that this is busted. Thilo will hopefully be pleased.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1572 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer')
-rw-r--r--code/renderer/tr_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/renderer/tr_main.c b/code/renderer/tr_main.c
index 9d4edef..e7c0542 100644
--- a/code/renderer/tr_main.c
+++ b/code/renderer/tr_main.c
@@ -525,7 +525,7 @@ void R_SetupProjection(viewParms_t *dest, float zProj, qboolean computeFrustum)
if(dest->stereoFrame == STEREO_LEFT)
stereoSep = zProj / stereoSep;
else if(dest->stereoFrame == STEREO_RIGHT)
- stereoSep = zProj / stereoSep;
+ stereoSep = zProj / -stereoSep;
else
stereoSep = 0;
}