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* fix crash when starting a TA CTF game with shared libs (#2367)ludwig2005-09-171-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@92 edf5b092-35ff-0310-97b2-ce42778d08ea
* Cleanups from pomac!zakk2005-09-023-2/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@67 edf5b092-35ff-0310-97b2-ce42778d08ea
* add s390, s390x and ia64. It builds, don't know if it runs tough.ludwig2005-08-311-0/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@44 edf5b092-35ff-0310-97b2-ce42778d08ea
* - add note about 64bit mods and the demoludwig2005-08-301-2/+2
| | | | | | | - fix mod functions for 64bit git-svn-id: svn://svn.icculus.org/quake3/trunk@37 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix warningludwig2005-08-301-2/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@35 edf5b092-35ff-0310-97b2-ce42778d08ea
* support for 64bit native modsludwig2005-08-301-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@34 edf5b092-35ff-0310-97b2-ce42778d08ea
* make FloatSwap less uglyludwig2005-08-301-3/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@31 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-2874-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* prepare for ppc supportludwig2005-08-281-6/+10
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@23 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix lcc and q3asm linux buildludwig2005-08-282-3/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@18 edf5b092-35ff-0310-97b2-ce42778d08ea
* Patching from floam with some edits by myself:zakk2005-08-281-1/+1
| | | | | | | | | | | | | | I was working on a patch earlier to fix some more things up to be more modern, and I added a couple lines from that cleanup patch I showed you on irc. Some commented code was removed, some stuff was made to not be broke (old head usage), the makefile should install things better, and a a few GCC warnings were gagged. I also attempted to version it but you'll probably want to change that to whatever versioning rules you decide on using. git-svn-id: svn://svn.icculus.org/quake3/trunk@13 edf5b092-35ff-0310-97b2-ce42778d08ea
* From ludwig: This one fixes a rendering errorzakk2005-08-271-5/+7
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@12 edf5b092-35ff-0310-97b2-ce42778d08ea
* Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.zakk2005-08-272-0/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@7 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-2674-53339/+53339
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-2674-0/+53339
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea