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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-17 14:20:22 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-17 14:20:22 +0000
commit4683c255ae5ba1f858d1b010d46a42e662029794 (patch)
tree1b991dbed3700c3ab427d1f7dedc34c2fd2d3eb5 /code/game
parent10925c8309af0350541ab8fb0188b96bd67d35ad (diff)
downloadioquake3-aero-4683c255ae5ba1f858d1b010d46a42e662029794.tar.gz
ioquake3-aero-4683c255ae5ba1f858d1b010d46a42e662029794.zip
fix crash when starting a TA CTF game with shared libs (#2367)
git-svn-id: svn://svn.icculus.org/quake3/trunk@92 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game')
-rw-r--r--code/game/g_team.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/code/game/g_team.c b/code/game/g_team.c
index fbdf586..877ac2a 100644
--- a/code/game/g_team.c
+++ b/code/game/g_team.c
@@ -47,8 +47,9 @@ void Team_InitGame( void ) {
switch( g_gametype.integer ) {
case GT_CTF:
- teamgame.redStatus = teamgame.blueStatus = -1; // Invalid to force update
+ teamgame.redStatus = -1; // Invalid to force update
Team_SetFlagStatus( TEAM_RED, FLAG_ATBASE );
+ teamgame.blueStatus = -1; // Invalid to force update
Team_SetFlagStatus( TEAM_BLUE, FLAG_ATBASE );
break;
#ifdef MISSIONPACK