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author | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-17 14:20:22 +0000 |
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committer | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-17 14:20:22 +0000 |
commit | 4683c255ae5ba1f858d1b010d46a42e662029794 (patch) | |
tree | 1b991dbed3700c3ab427d1f7dedc34c2fd2d3eb5 /code | |
parent | 10925c8309af0350541ab8fb0188b96bd67d35ad (diff) | |
download | ioquake3-aero-4683c255ae5ba1f858d1b010d46a42e662029794.tar.gz ioquake3-aero-4683c255ae5ba1f858d1b010d46a42e662029794.zip |
fix crash when starting a TA CTF game with shared libs (#2367)
git-svn-id: svn://svn.icculus.org/quake3/trunk@92 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r-- | code/game/g_team.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/code/game/g_team.c b/code/game/g_team.c index fbdf586..877ac2a 100644 --- a/code/game/g_team.c +++ b/code/game/g_team.c @@ -47,8 +47,9 @@ void Team_InitGame( void ) { switch( g_gametype.integer ) { case GT_CTF: - teamgame.redStatus = teamgame.blueStatus = -1; // Invalid to force update + teamgame.redStatus = -1; // Invalid to force update Team_SetFlagStatus( TEAM_RED, FLAG_ATBASE ); + teamgame.blueStatus = -1; // Invalid to force update Team_SetFlagStatus( TEAM_BLUE, FLAG_ATBASE ); break; #ifdef MISSIONPACK |