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author | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-28 17:24:58 +0000 |
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committer | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-28 17:24:58 +0000 |
commit | b7bab8902a5b4dfb528b51c9a563fb374e907d14 (patch) | |
tree | 0e4787d808474937181d859a2edb3b8b0881c25a /code/game | |
parent | bf50007df9f48ea8da3ea6284f176b49628a736f (diff) | |
download | ioquake3-aero-b7bab8902a5b4dfb528b51c9a563fb374e907d14.tar.gz ioquake3-aero-b7bab8902a5b4dfb528b51c9a563fb374e907d14.zip |
prepare for ppc support
git-svn-id: svn://svn.icculus.org/quake3/trunk@23 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game')
-rwxr-xr-x | code/game/q_shared.h | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/code/game/q_shared.h b/code/game/q_shared.h index 30862b9..c35c911 100755 --- a/code/game/q_shared.h +++ b/code/game/q_shared.h @@ -154,7 +154,7 @@ static ID_INLINE short BigShort( short l) { return ShortSwap(l); } #define LittleShort static ID_INLINE int BigLong(int l) { LongSwap(l); } #define LittleLong -static ID_INLINE float BigFloat(const float *l) { FloatSwap(l); } +static ID_INLINE float BigFloat(const float l) { FloatSwap(&l); } #define LittleFloat #define PATH_SEP '\\' @@ -256,6 +256,10 @@ static inline float LittleFloat (const float l) { return FloatSwap(&l); } #define CPUSTRING "linux-alpha" #elif defined __x86_64__ #define CPUSTRING "linux-x86_64" +#elif defined __powerpc64__ +#define CPUSTRING "linux-ppc64" +#elif defined __powerpc__ +#define CPUSTRING "linux-ppc" #else #define CPUSTRING "linux-other" #endif @@ -270,12 +274,12 @@ static inline float LittleFloat (const float l) { return FloatSwap(&l); } #define BOTLIB_HARD_LINKED #endif -#if !idppc +#if __FLOAT_WORD_ORDER == __LITTLE_ENDIAN inline static short BigShort( short l) { return ShortSwap(l); } #define LittleShort inline static int BigLong(int l) { return LongSwap(l); } #define LittleLong -inline static float BigFloat(const float *l) { return FloatSwap(l); } +inline static float BigFloat(const float l) { return FloatSwap(&l); } #define LittleFloat #else #define BigShort @@ -283,7 +287,7 @@ inline static short LittleShort(short l) { return ShortSwap(l); } #define BigLong inline static int LittleLong (int l) { return LongSwap(l); } #define BigFloat -inline static float LittleFloat (const float *l) { return FloatSwap(l); } +inline static float LittleFloat (const float l) { return FloatSwap(&l); } #endif #endif @@ -313,7 +317,7 @@ static short BigShort( short l) { return ShortSwap(l); } #define LittleShort static int BigLong(int l) { LongSwap(l); } #define LittleLong -static float BigFloat(const float *l) { FloatSwap(l); } +static float BigFloat(const float l) { FloatSwap(&l); } #define LittleFloat #else #define BigShort @@ -321,7 +325,7 @@ static short LittleShort(short l) { return ShortSwap(l); } #define BigLong static int LittleLong (int l) { return LongSwap(l); } #define BigFloat -static float LittleFloat (const float *l) { return FloatSwap(l); } +static float LittleFloat (const float l) { return FloatSwap(&l); } #endif #endif |