aboutsummaryrefslogtreecommitdiffstats
path: root/code/game
diff options
context:
space:
mode:
authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-30 20:30:17 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-30 20:30:17 +0000
commitc3f255e38a077ac61bed4e2a1cec41ea05ca26a0 (patch)
tree5f95d0afa9208cf2e964565b7065d3f014a553c2 /code/game
parentcb550ebf221dbdf9d341b3f69b132088eb827304 (diff)
downloadioquake3-aero-c3f255e38a077ac61bed4e2a1cec41ea05ca26a0.tar.gz
ioquake3-aero-c3f255e38a077ac61bed4e2a1cec41ea05ca26a0.zip
support for 64bit native mods
git-svn-id: svn://svn.icculus.org/quake3/trunk@34 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game')
-rw-r--r--code/game/g_main.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/code/game/g_main.c b/code/game/g_main.c
index 1d262be..178daa2 100644
--- a/code/game/g_main.c
+++ b/code/game/g_main.c
@@ -200,7 +200,7 @@ This is the only way control passes into the module.
This must be the very first function compiled into the .q3vm file
================
*/
-int vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) {
+long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4, long arg5, long arg6, long arg7, long arg8, long arg9, long arg10, long arg11 ) {
switch ( command ) {
case GAME_INIT:
G_InitGame( arg0, arg1, arg2 );
@@ -210,7 +210,7 @@ int vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int a
return 0;
case GAME_CLIENT_CONNECT:
#warning 64bit broken!
- return (int)ClientConnect( arg0, arg1, arg2 );
+ return ClientConnect( arg0, arg1, arg2 );
case GAME_CLIENT_THINK:
ClientThink( arg0 );
return 0;