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author | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-31 09:03:28 +0000 |
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committer | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-31 09:03:28 +0000 |
commit | df97c9815e12c550276d8cff939ce993c5d2b783 (patch) | |
tree | 0d5b7b3c2728a8f8ed6a69c99eb03307a24d1318 /code/game | |
parent | eeae23bb9a0fb0dc61044fe8214807bf0fe9f763 (diff) | |
download | ioquake3-aero-df97c9815e12c550276d8cff939ce993c5d2b783.tar.gz ioquake3-aero-df97c9815e12c550276d8cff939ce993c5d2b783.zip |
add s390, s390x and ia64. It builds, don't know if it runs tough.
git-svn-id: svn://svn.icculus.org/quake3/trunk@44 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game')
-rw-r--r-- | code/game/q_shared.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/code/game/q_shared.h b/code/game/q_shared.h index c35c911..d16bb1d 100644 --- a/code/game/q_shared.h +++ b/code/game/q_shared.h @@ -260,6 +260,12 @@ static inline float LittleFloat (const float l) { return FloatSwap(&l); } #define CPUSTRING "linux-ppc64" #elif defined __powerpc__ #define CPUSTRING "linux-ppc" +#elif defined __s390__ +#define CPUSTRING "linux-s390" +#elif defined __s390x__ +#define CPUSTRING "linux-s390x" +#elif defined __ia64__ +#define CPUSTRING "linux-ia64" #else #define CPUSTRING "linux-other" #endif |