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Author
Age
Files
Lines
*
Added return; statement so it doesn't complain when it receives a remapShader...
thilo
2006-05-06
1
-0
/
+2
*
Fix remapShader command in cgame and tweak it in ui.
thilo
2006-05-06
1
-3
/
+13
*
Add string length checking to function COM_StripExtension. This fixes the R_R...
thilo
2006-05-06
1
-3
/
+3
*
- change long to intptr_t for 64bit windows compatability
ludwig
2006-02-18
2
-3
/
+3
*
msvc project files updated and moved to win32/msvc
maik
2005-12-12
2
-1164
/
+0
*
* Tidy-up of q_platform.h
tma
2005-11-06
1
-1
/
+1
*
* Patch from AJ <anthonyj@planetquake.com> which replaces a bunch of hard coded
tma
2005-11-05
1
-10
/
+10
*
Updated msvc project files from > Michael Zoech!
zakk
2005-11-04
1
-1221
/
+1161
*
* General decrufting:
tma
2005-10-29
2
-8
/
+0
*
* Added STATUS
tma
2005-10-29
23
-23
/
+23
*
* Moved various source files from their mod sdk locations to places more
tma
2005-10-26
2
-231
/
+2
*
* Removed some Conscript
tma
2005-10-25
1
-138
/
+0
*
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2401
tma
2005-10-23
1
-10
/
+8
*
* Some game bug fixes from http://www.quake3world.com/ubb/Forum4/HTML/006208....
tma
2005-09-28
1
-1
/
+1
*
* Applied ajax's cleanup patch
tma
2005-09-23
3
-10
/
+10
*
* Fix to multiple buffer overflow bugs in CL_Rcon_f
tma
2005-09-19
1
-0
/
+1
*
Cleanups from pomac!
zakk
2005-09-02
5
-24
/
+24
*
- add note about 64bit mods and the demo
ludwig
2005-08-30
1
-2
/
+2
*
support for 64bit native mods
ludwig
2005-08-30
2
-3
/
+3
*
remove svn:executable property
ludwig
2005-08-28
35
-0
/
+0
*
newlines fixed
zakk
2005-08-26
35
-29735
/
+29735
*
Itsa me, quake3io!
zakk
2005-08-26
35
-0
/
+29735