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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-02-18 19:07:23 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-02-18 19:07:23 +0000
commitc9d6b2beb19f80e43fec9aa61d80cc8a62233c33 (patch)
tree2f6ce39235e215b3905fe4c4f0f8651a6e6793df /code/cgame
parente89fbb8fbef8c74d202565c100ff57b04f1a60dc (diff)
downloadioquake3-aero-c9d6b2beb19f80e43fec9aa61d80cc8a62233c33.tar.gz
ioquake3-aero-c9d6b2beb19f80e43fec9aa61d80cc8a62233c33.zip
- change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not needed there. Only the syscall function needs them. git-svn-id: svn://svn.icculus.org/quake3/trunk@550 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame')
-rw-r--r--code/cgame/cg_main.c2
-rw-r--r--code/cgame/cg_syscalls.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c
index b4c3e13..bfb111c 100644
--- a/code/cgame/cg_main.c
+++ b/code/cgame/cg_main.c
@@ -43,7 +43,7 @@ This is the only way control passes into the module.
This must be the very first function compiled into the .q3vm file
================
*/
-long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4, long arg5, long arg6, long arg7, long arg8, long arg9, long arg10, long arg11 ) {
+intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) {
switch ( command ) {
case CG_INIT:
diff --git a/code/cgame/cg_syscalls.c b/code/cgame/cg_syscalls.c
index a997878..758d1b4 100644
--- a/code/cgame/cg_syscalls.c
+++ b/code/cgame/cg_syscalls.c
@@ -28,10 +28,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "cg_local.h"
-static long (QDECL *syscall)( long arg, ... ) = (long (QDECL *)( long, ...))-1;
+static intptr_t (QDECL *syscall)( intptr_t arg, ... ) = (intptr_t (QDECL *)( intptr_t, ...))-1;
-void dllEntry( long (QDECL *syscallptr)( long arg,... ) ) {
+void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) ) {
syscall = syscallptr;
}