diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-04 02:35:30 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-04 02:35:30 +0000 |
commit | 7591b6b57da089e32b066d64093a014d13380583 (patch) | |
tree | 8efa1ccddb79e19af85691de2f05b6db2a287181 /code/cgame | |
parent | 941bbd51e594e768e4654b3ab12b818b7b272fed (diff) | |
download | ioquake3-aero-7591b6b57da089e32b066d64093a014d13380583.tar.gz ioquake3-aero-7591b6b57da089e32b066d64093a014d13380583.zip |
Updated msvc project files from > Michael Zoech!
git-svn-id: svn://svn.icculus.org/quake3/trunk@254 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame')
-rw-r--r-- | code/cgame/cgame.vcproj | 2382 |
1 files changed, 1161 insertions, 1221 deletions
diff --git a/code/cgame/cgame.vcproj b/code/cgame/cgame.vcproj index fe2a212..851ac1d 100644 --- a/code/cgame/cgame.vcproj +++ b/code/cgame/cgame.vcproj @@ -1,1221 +1,1161 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="cgame" - SccProjectName=""$/MissionPack/code/cgame", NPAAAAAA" - SccLocalPath="."> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" - ConfigurationType="2" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE"> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - InlineFunctionExpansion="1" - OptimizeForProcessor="2" - PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK" - StringPooling="TRUE" - RuntimeLibrary="4" - EnableFunctionLevelLinking="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release_TA/cgame.pch" - AssemblerListingLocation=".\Release_TA/" - ObjectFile=".\Release_TA/" - ProgramDataBaseFileName=".\Release_TA/" - WarningLevel="4" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Release_TA/cgamex86.dll" - LinkIncremental="1" - SuppressStartupBanner="TRUE" - ModuleDefinitionFile=".\cgame.def" - ProgramDatabaseFile=".\Release_TA/cgamex86.pdb" - GenerateMapFile="TRUE" - MapFileName=".\Release_TA/cgamex86.map" - SubSystem="2" - BaseAddress="0x30000000" - ImportLibrary=".\Release_TA/cgamex86.lib" - TargetMachine="1"/> - <Tool - Name="VCMIDLTool" - PreprocessorDefinitions="NDEBUG" - MkTypLibCompatible="TRUE" - SuppressStartupBanner="TRUE" - TargetEnvironment="1" - TypeLibraryName=".\Release_TA/cgame.tlb" - HeaderFileName=""/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCWebDeploymentTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Debug|Win32" - OutputDirectory=".\Debug" - IntermediateDirectory=".\Debug" - ConfigurationType="2" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - OptimizeForProcessor="1" - PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" - RuntimeLibrary="1" - UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug/cgame.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" - BrowseInformation="1" - WarningLevel="3" - SuppressStartupBanner="TRUE" - DebugInformationFormat="4"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Debug/cgamex86.dll" - LinkIncremental="1" - SuppressStartupBanner="TRUE" - ModuleDefinitionFile=".\cgame.def" - GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Debug/cgamex86.pdb" - GenerateMapFile="TRUE" - MapFileName=".\Debug/cgamex86.map" - SubSystem="2" - BaseAddress="0x30000000" - ImportLibrary=".\Debug/cgamex86.lib" - TargetMachine="1"/> - <Tool - Name="VCMIDLTool" - PreprocessorDefinitions="_DEBUG" - MkTypLibCompatible="TRUE" - SuppressStartupBanner="TRUE" - TargetEnvironment="1" - TypeLibraryName=".\Debug/cgame.tlb" - HeaderFileName=""/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCWebDeploymentTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory=".\Release" - IntermediateDirectory=".\Release" - ConfigurationType="2" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE"> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - InlineFunctionExpansion="1" - OptimizeForProcessor="2" - PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" - StringPooling="TRUE" - RuntimeLibrary="4" - EnableFunctionLevelLinking="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release/cgame.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" - WarningLevel="4" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Release/cgamex86.dll" - LinkIncremental="1" - SuppressStartupBanner="TRUE" - ModuleDefinitionFile=".\cgame.def" - ProgramDatabaseFile=".\Release/cgamex86.pdb" - GenerateMapFile="TRUE" - MapFileName=".\Release/cgamex86.map" - 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