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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-04 02:35:30 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-04 02:35:30 +0000
commit7591b6b57da089e32b066d64093a014d13380583 (patch)
tree8efa1ccddb79e19af85691de2f05b6db2a287181 /code
parent941bbd51e594e768e4654b3ab12b818b7b272fed (diff)
downloadioquake3-aero-7591b6b57da089e32b066d64093a014d13380583.tar.gz
ioquake3-aero-7591b6b57da089e32b066d64093a014d13380583.zip
Updated msvc project files from > Michael Zoech!
git-svn-id: svn://svn.icculus.org/quake3/trunk@254 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r--code/botlib/botlib.vcproj3118
-rw-r--r--code/cgame/cgame.vcproj2382
-rw-r--r--code/game/game.vcproj4176
-rw-r--r--code/q3_ui/q3_ui.vcproj3936
-rw-r--r--code/quake3.vcproj6820
-rw-r--r--code/renderer/renderer.vcproj12224
6 files changed, 16161 insertions, 16495 deletions
diff --git a/code/botlib/botlib.vcproj b/code/botlib/botlib.vcproj
index 498c788..00e5704 100644
--- a/code/botlib/botlib.vcproj
+++ b/code/botlib/botlib.vcproj
@@ -1,1559 +1,1559 @@
-<?xml version="1.0" encoding="Windows-1252"?>
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- SccProjectName="&quot;$/MissionPack/code/botlib&quot;, HBAAAAAA"
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+ PreprocessorDefinitions=""/>
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+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="aasfile.h">
+ </File>
+ <File
+ RelativePath="be_aas_bsp.h">
+ </File>
+ <File
+ RelativePath="be_aas_cluster.h">
+ </File>
+ <File
+ RelativePath="be_aas_debug.h">
+ </File>
+ <File
+ RelativePath="be_aas_def.h">
+ </File>
+ <File
+ RelativePath="be_aas_entity.h">
+ </File>
+ <File
+ RelativePath="be_aas_file.h">
+ </File>
+ <File
+ RelativePath="be_aas_funcs.h">
+ </File>
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+ RelativePath="be_aas_main.h">
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+ <File
+ RelativePath="..\game\bg_public.h">
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+ <File
+ RelativePath="..\qcommon\cm_public.h">
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+ <File
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+ <File
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+ <File
+ RelativePath="l_libvar.h">
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+ <File
+ RelativePath="l_log.h">
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+ <File
+ RelativePath="l_struct.h">
+ </File>
+ <File
+ RelativePath="l_utils.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.h">
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+ <File
+ RelativePath="..\qcommon\qcommon.h">
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+ <File
+ RelativePath="..\qcommon\qfiles.h">
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+ <File
+ RelativePath="..\server\server.h">
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+ <File
+ RelativePath="..\qcommon\surfaceflags.h">
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+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
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diff --git a/code/cgame/cgame.vcproj b/code/cgame/cgame.vcproj
index fe2a212..851ac1d 100644
--- a/code/cgame/cgame.vcproj
+++ b/code/cgame/cgame.vcproj
@@ -1,1221 +1,1161 @@
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+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="cg_view.c">
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="cg_weapons.c">
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\qcommon\q_math.c">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.c">
+ </File>
+ <File
+ RelativePath="..\ui\ui_shared.c">
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h">
+ <File
+ RelativePath="..\game\bg_public.h">
+ </File>
+ <File
+ RelativePath="cg_local.h">
+ </File>
+ <File
+ RelativePath="cg_public.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\surfaceflags.h">
+ </File>
+ </Filter>
+ <File
+ RelativePath="cgame.def">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/code/game/game.vcproj b/code/game/game.vcproj
index 1b41528..cd0efb2 100644
--- a/code/game/game.vcproj
+++ b/code/game/game.vcproj
@@ -1,2132 +1,2044 @@
-<?xml version="1.0" encoding="Windows-1252"?>
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- Version="7.10"
- Name="game"
- SccProjectName="&quot;$/MissionPack/code/game&quot;, CYAAAAAA"
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- TypeLibraryName=".\Debug_TA/game.tlb"
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- Name="VCPreBuildEventTool"/>
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- Name="VCManagedWrapperGeneratorTool"/>
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+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
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+ <Tool
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
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+ <File
+ RelativePath="g_svcmds.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
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+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
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+ Name="Release Alpha|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_syscalls.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
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+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
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+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
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+ Name="Release Alpha|Win32">
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+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
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+ Name="Debug Alpha|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
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+ Name="Release TA|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_target.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
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+ Name="Debug|Win32">
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+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
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+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
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+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_team.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
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+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_trigger.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
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+ Name="Release Alpha|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_utils.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
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+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
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+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
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+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
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+ Optimization="2"
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+ <FileConfiguration
+ Name="Release TA|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_weapon.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
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+ <FileConfiguration
+ Name="Release Alpha|Win32">
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
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+ Name="Debug Alpha|Win32">
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
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+ </File>
+ <File
+ RelativePath="game.def">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\qcommon\q_math.c">
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+ RelativePath="..\qcommon\q_shared.c">
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+ Filter="h;hpp;hxx;hm;inl;fi;fd">
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+ RelativePath="ai_chat.h">
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+ RelativePath="ai_cmd.h">
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+ RelativePath="ai_dmnet.h">
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+ RelativePath="ai_dmq3.h">
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+ RelativePath="ai_main.h">
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+ RelativePath="ai_vcmd.h">
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+ RelativePath="be_ai_gen.h">
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+ RelativePath="be_ai_goal.h">
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+ RelativePath="be_ai_weap.h">
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+ RelativePath="botlib.h">
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+ RelativePath="chars.h">
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+ RelativePath="g_local.h">
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+ RelativePath="g_public.h">
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+ RelativePath="g_team.h">
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+ <File
+ RelativePath="inv.h">
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+ RelativePath="match.h">
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+ RelativePath="..\qcommon\q_shared.h">
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+ RelativePath="..\qcommon\surfaceflags.h">
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+ RelativePath="syn.h">
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+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
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+ <Globals>
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diff --git a/code/q3_ui/q3_ui.vcproj b/code/q3_ui/q3_ui.vcproj
index 4ffaba9..cb6ad57 100644
--- a/code/q3_ui/q3_ui.vcproj
+++ b/code/q3_ui/q3_ui.vcproj
@@ -1,2008 +1,1928 @@
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diff --git a/code/quake3.vcproj b/code/quake3.vcproj
index 959379f..904e526 100644
--- a/code/quake3.vcproj
+++ b/code/quake3.vcproj
@@ -1,3463 +1,3357 @@
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index 848f39b..66339b9 100644
--- a/code/renderer/renderer.vcproj
+++ b/code/renderer/renderer.vcproj
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