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* Don't award assist bonuses to flag capturing player, https://bugzilla.icculus...thilo2009-10-061-1/+3
* Forgotten elsethilo2009-10-031-1/+1
* Revert back color code changethilo2009-10-031-1/+1
* - Modify color generating codes to only accept numbers and not alphabetical c...thilo2009-10-031-69/+43
* Enable -fvisibility=hidden on Linux.icculus2009-09-152-2/+2
* SetTeam fix from Martin Doucha.icculus2009-09-141-4/+4
* fix name compare in 'follow' command (#4013)ludwig2009-05-081-28/+4
* add missing trap_RealTime prototype (#4015)ludwig2009-05-081-0/+1
* fix potential segfault (found by DerSaidin in xreal)ludwig2009-01-231-1/+2
* security fix: prevent command injection via callvoteludwig2009-01-171-3/+11
* fix strict aliasing issuesludwig2008-11-031-15/+15
* pass the correct size to Q_vsnprintf (Ian Lindsay)ludwig2008-06-201-1/+1
* Make cast-workaround to unsigned int use sizeof operator.thilo2008-03-261-3/+3
* - Replace vsprintf function in bg_lib.c with vsnprintf implementation started...thilo2008-03-255-233/+736
* * (bug 3412) %s expansion security patch (DevHC)tma2008-01-221-2/+2
* * Remove all the crappy old bat/sh QVM building scriptstma2007-11-166-336/+0
* * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)tma2007-11-021-1/+5
* * Sightma2007-10-221-1/+1
* * Rename g_logfile back to g_log, but keep the cvar variable as is (see r128)tma2007-10-221-2/+2
* * Add missing )tma2007-09-241-1/+1
* * Move the conditional compilation of bg_lib.c from the Makefile to cpp intma2007-09-222-22/+4
* * (bug 3318) Restrict color escape characters to alphanumericstma2007-09-211-0/+16
* * Merge unified-sdl to trunktma2007-09-0511-26/+11
* * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)tma2007-08-231-10/+15
* fix null termination out of array boundsludwig2007-08-192-2/+2
* fix gcc 4.2 warnings about cast from pointer to integer (#3317)ludwig2007-08-191-1/+1
* the address of 'classname' will always evaluate as 'true'ludwig2007-07-191-1/+1
* fix bg_lib.h compilation with lccludwig2007-06-271-0/+7
* - tag more functions with gnu format attributeludwig2006-12-302-3/+3
* kick bots by client number instead of name to avoid problems withludwig2006-12-291-4/+1
* Fix vsprintf bug, thanks to ensiform.thilo2006-11-251-1/+1
* Revert "fix" because it was based on wrong assumptions and actually doesn't f...thilo2006-07-171-1/+1
* Fix wrong means of death message in server log.thilo2006-07-091-1/+1
* - "baseq3" literal replacement patch (by Erik Auerswald) appliedthilo2006-04-262-2/+2
* - botlib logfile now gets stored in the fs_game directory in fs_homepath. (pa...thilo2006-04-211-1/+2
* * Output botlib.log in a sensible place (from Erik Auerswald)tma2006-04-141-0/+3
* - change long to intptr_t for 64bit windows compatabilityludwig2006-02-182-4/+4
* * Removed advertising clause from BSD license as per mailing list discussiontma2006-01-181-5/+1
* msvc project files updated and moved to win32/msvcmaik2005-12-122-2047/+0
* Updated msvc project files from > Michael Zoech!zakk2005-11-041-2132/+2044
* * General decrufting:tma2005-10-292-6/+1
* * Added STATUStma2005-10-2950-50/+50
* add x86_64 vm. experimental, not enabled by default. you need as for itludwig2005-10-272-0/+9
* * Moved various source files from their mod sdk locations to places moretma2005-10-2625-5528/+70
* * Removed some Conscripttma2005-10-251-140/+0
* Mac OS X needs Com_Memcpy and Com_Memset to be set to memcpy and memset.six2005-10-081-1/+1
* * Fixed some vm build warningstma2005-10-055-7/+7
* * Most obscure bug EVAR. Seems a library that SDL depends on (specifically li...tma2005-09-291-9/+9
* * Some game bug fixes from http://www.quake3world.com/ubb/Forum4/HTML/006208....tma2005-09-282-3/+28
* * Fix to MinGW buildtma2005-09-261-1/+1