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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-26 13:36:58 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-26 13:36:58 +0000
commit4b70806fcb6735314cf79557ce84379fa7542cad (patch)
treecc659a8921b0fff291860b6387443a8c6198deae /code/game
parent0893abaf34551938d41d63799619a35ef68c1ace (diff)
downloadioquake3-aero-4b70806fcb6735314cf79557ce84379fa7542cad.tar.gz
ioquake3-aero-4b70806fcb6735314cf79557ce84379fa7542cad.zip
- "baseq3" literal replacement patch (by Erik Auerswald) applied
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe. git-svn-id: svn://svn.icculus.org/quake3/trunk@726 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game')
-rw-r--r--code/game/bg_public.h2
-rw-r--r--code/game/g_local.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/code/game/bg_public.h b/code/game/bg_public.h
index 5568f44..ad5ab39 100644
--- a/code/game/bg_public.h
+++ b/code/game/bg_public.h
@@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// because games can change separately from the main system version, we need a
// second version that must match between game and cgame
-#define GAME_VERSION "baseq3-1"
+#define GAME_VERSION BASEGAME "-1"
#define DEFAULT_GRAVITY 800
#define GIB_HEALTH -40
diff --git a/code/game/g_local.h b/code/game/g_local.h
index 6a30b71..74c55e6 100644
--- a/code/game/g_local.h
+++ b/code/game/g_local.h
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//==================================================================
// the "gameversion" client command will print this plus compile date
-#define GAMEVERSION "baseq3"
+#define GAMEVERSION BASEGAME
#define BODY_QUEUE_SIZE 8