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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-03 21:41:22 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-03 21:41:22 +0000 |
commit | 3938a26866a4311e5d100d83cd3897925075908b (patch) | |
tree | edf6f945ab4c31f0c09cc6844bd1477b2c43bfaf /code/game | |
parent | e62ceb3c2672a11f6ea41adb93c1cf9e54ab1ef3 (diff) | |
download | ioquake3-aero-3938a26866a4311e5d100d83cd3897925075908b.tar.gz ioquake3-aero-3938a26866a4311e5d100d83cd3897925075908b.zip |
Revert back color code change
git-svn-id: svn://svn.icculus.org/quake3/trunk@1639 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game')
-rw-r--r-- | code/game/g_client.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/game/g_client.c b/code/game/g_client.c index 0d812ed..2e968af 100644 --- a/code/game/g_client.c +++ b/code/game/g_client.c @@ -632,7 +632,7 @@ static void ClientCleanName(const char *in, char *out, int outSize) { colorlessLen--; - if(*in == COLOR_BLACK) + if(ColorIndex(*in) == 0) { // Disallow color black in names to prevent players // from getting advantage playing in front of black backgrounds |