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* * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)tma2007-11-0225-103/+10014
| | | | | | | | | * (bug 3363) Download percentage overflow (Martin Doucha <next_ghost@quick.cz>) * (bug 3390) MSVC project (Julian Priestley <juzley@gmail.com>) * For OS X and MinGW ports, don't -I code/SDL when USE_LOCAL_HEADERS is 0 git-svn-id: svn://svn.icculus.org/quake3/trunk@1204 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Don't truncate the cvar value when the user specifically asks for ittma2007-11-011-10/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1203 edf5b092-35ff-0310-97b2-ce42778d08ea
* include endian.h (#3399)ludwig2007-10-261-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1202 edf5b092-35ff-0310-97b2-ce42778d08ea
* introduce TOOLS_OPTIMIZE to be able to override compiler flags used forludwig2007-10-231-1/+6
| | | | | | | tools compilation git-svn-id: svn://svn.icculus.org/quake3/trunk@1201 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Sightma2007-10-221-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1200 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Rename g_logfile back to g_log, but keep the cvar variable as is (see r128)tma2007-10-221-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1199 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Add required header on *BSDtma2007-10-131-0/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1198 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to qvm compilation on big endian architecturestma2007-10-134-103/+23
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1197 edf5b092-35ff-0310-97b2-ce42778d08ea
* * OpenBSD support (Toni Spets <toni.spets@gmail.com>)tma2007-10-122-0/+82
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Unconditionally place a '\' at the start of the command buffer whentma2007-10-123-38/+105
| | | | | | | | | | | autocompleting -- you're still all WRONG :p * Fix bugette where the completee didn't get its case copied from the completed token * Add functionality to autocomplete key names * Don't build client command completion on the dedicated server git-svn-id: svn://svn.icculus.org/quake3/trunk@1195 edf5b092-35ff-0310-97b2-ce42778d08ea
* actually build 64bit binaries on ppc64ludwig2007-10-121-0/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1194 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Grr. Argh. Whitespace. etc.tma2007-10-091-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1193 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replace Sys_AnsiColorify with Sys_AnsiColorPrint, a more simple means oftma2007-10-091-78/+51
| | | | | | | | achieving the same feature * Handle non-numeric color codes in Sys_AnsiColorPrint git-svn-id: svn://svn.icculus.org/quake3/trunk@1192 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix incorrect use of strncpyludwig2007-10-081-10/+20
| | | | | | | this function should really be removed or rewritten from scratch git-svn-id: svn://svn.icculus.org/quake3/trunk@1191 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Bug fix to collision optimisation (arQon)tma2007-10-064-3/+44
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1190 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix bug that prevented key up events getting to cgame/ui when not in gametma2007-10-029-71/+79
| | | | | | | | * Use Key_[GS]etCatcher everywhere to set keycatcher * Clear all key states when the catcher changes git-svn-id: svn://svn.icculus.org/quake3/trunk@1189 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove some C99isms (f0rqu3)tma2007-10-014-16/+20
| | | | | | | * Provide Q_snprintf wrapper for snprintf (f0rqu3) git-svn-id: svn://svn.icculus.org/quake3/trunk@1188 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Add missing )tma2007-09-241-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1187 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Move the conditional compilation of bg_lib.c from the Makefile to cpp intma2007-09-2213-69/+55
| | | | | | | | order to force dependency generation on bg_lib.* * Make testing USE_ defines more consistent git-svn-id: svn://svn.icculus.org/quake3/trunk@1186 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3318) Restrict color escape characters to alphanumericstma2007-09-212-1/+17
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1185 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Don't apply colour escape chars on input fieldstma2007-09-215-48/+46
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1184 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Simple MSVC Express project that passes through to the make build systemtma2007-09-152-0/+86
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1183 edf5b092-35ff-0310-97b2-ce42778d08ea
* * rewrite of the win32 dedicated console:tjw2007-09-158-235/+339
| | | | | | | | | | | | | | | | | | | | | | 1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting on input. 2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not handled by signals on windows 3) Added history support 4) Added tab completion 5) Removed automatic cursor/scroll adjustment (too problematic) 6) Enable mousewheel scrolling 7) Stop using the InputBuffer for editing This seems to work pretty well now, but I jumped the gun on a previous commit message by saying you can scroll now without locking up your server. That was only true up until the point that a server tried to print to the console, at that point it will hang until you release the scroll bar :( It may be possible to get around this by using a seperate thread for console output, but that's a whole new can of worms. git-svn-id: svn://svn.icculus.org/quake3/trunk@1182 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove redundant win32 code in LCC which drew -I flags from the "include"tma2007-09-151-14/+0
| | | | | | | environment variable git-svn-id: svn://svn.icculus.org/quake3/trunk@1181 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Split off DEPEND_CFLAGS so -MMD isn't used when doing library checkstma2007-09-141-3/+7
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1180 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove -Werror from TOOLS_CFLAGStma2007-09-131-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1179 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Improve Makefile startup timetma2007-09-126-485/+185
| | | | | | | | | | | + Merge q3asm and q3lcc Makefiles into the core Makefile + Don't find .d files, create a list from .o + .asm files now depend on q3lcc + .qvm files now depend on q3asm * IMPORTANT NOTE: do a "make distclean" if you have problems git-svn-id: svn://svn.icculus.org/quake3/trunk@1178 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Revert 1176 -- MinGW's headers are too old *sigh*tma2007-09-128-46/+75
| | | | | | | | | * Revert to using literal function pointers for GL extensions rather than PFN* typedefs as some platforms' headers are broken enough that they prevent SDL_opengl.h from fixing things up if the PFN* typedefs are missing git-svn-id: svn://svn.icculus.org/quake3/trunk@1177 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove use of GL_ARB_multitexture since this has been part of thetma2007-09-109-84/+42
| | | | | | | core API for many years now git-svn-id: svn://svn.icculus.org/quake3/trunk@1176 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Revert to 1172tma2007-09-101-13/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1175 edf5b092-35ff-0310-97b2-ce42778d08ea
* Forget about SDL_DIR, remove versioncheck on sunos until I can fix it.coyote2007-09-101-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1174 edf5b092-35ff-0310-97b2-ce42778d08ea
* Minor changes for SunOS...coyote2007-09-101-2/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1173 edf5b092-35ff-0310-97b2-ce42778d08ea
* * win32 dedicated console cleanup: drop silly predifined height and width,tjw2007-09-091-17/+37
| | | | | | | | scroll the command buffer to the right when typing long lines, restore the original color theme on CON_Shutdown(). git-svn-id: svn://svn.icculus.org/quake3/trunk@1172 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Adds preliminary support for win32 dedicated server console.tjw2007-09-072-3/+197
| | | | | | | | | Functionality is still quite limited (no tab completion, history, etc.), but at least with this console you can scroll without locking up your server. git-svn-id: svn://svn.icculus.org/quake3/trunk@1171 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Seems some shells *cough*dash*cough* have a broken built-in "echo"tma2007-09-061-4/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1170 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Build dedicated server binary on Windowstma2007-09-066-68/+156
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1169 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Compile time and runtime checks for SDL >= 1.2.7tma2007-09-064-15/+58
| | | | | | | * Modified versioning to play nice with the reverted Makefile change git-svn-id: svn://svn.icculus.org/quake3/trunk@1168 edf5b092-35ff-0310-97b2-ce42778d08ea
* restore previous versioning scheme for svn snapshots. This scheme isludwig2007-09-061-1/+1
| | | | | | | | necessary for continuous version numbers of (rpm) packages. e.g. 1.35_SVNxxxx > 1.35 > 1.34_SVNxxxx > 1.34 git-svn-id: svn://svn.icculus.org/quake3/trunk@1167 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix for SMP hack on OS Xtma2007-09-061-0/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1166 edf5b092-35ff-0310-97b2-ce42778d08ea
* * I R KNWOING HOW COMPUTARS WURK!!!!!!! lOLtma2007-09-051-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1165 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Obsolete filestma2007-09-052-386/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1164 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replace the ugliness in qgl.h with SDL_opengl.htma2007-09-053-124/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1163 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Merge unified-sdl to trunktma2007-09-05188-41736/+5068
| | | | | | | * Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea
* clean up pak file checks + fixing stray error message when an unofficial ↵thilo2007-08-301-12/+24
| | | | | | pak9.pk3 exists git-svn-id: svn://svn.icculus.org/quake3/trunk@1142 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix potential buffer overflowthilo2007-08-301-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1141 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Merge win_net.c and unix_net.ctma2007-08-2810-1022/+354
| | | | | | | | | | | + Move win32/win_net.c to qcommon/net_ip.c and make it portable + Remove unix_net.c, but incorporate its revision history into win_net.c + Remove all IPX support -- this remains compatible with existing mods + This change also inadvertently gets us SOCKS support on non-Windows platforms git-svn-id: svn://svn.icculus.org/quake3/trunk@1139 edf5b092-35ff-0310-97b2-ce42778d08ea
* make V=1 shows gcc command lineludwig2007-08-272-56/+68
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1138 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Rewrite of R_LoadImage to make it more generic and data driventma2007-08-266-44/+117
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1137 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Demote input related console information to developer only so that it doesn'ttma2007-08-244-53/+53
| | | | | | | spam the console every time input settings are changed git-svn-id: svn://svn.icculus.org/quake3/trunk@1136 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3054) sv_killserver not being set with TA UItma2007-08-241-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1135 edf5b092-35ff-0310-97b2-ce42778d08ea