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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-15 02:22:58 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-15 02:22:58 +0000
commitf1692e7d753e2ae0b2222425ba51f185928c2988 (patch)
tree7d6358faf8684b7a6c761362b2083a7f5e160c5a
parent5adc7bfafe2c2e214103e96b4e2a089871b83d8e (diff)
downloadioquake3-aero-f1692e7d753e2ae0b2222425ba51f185928c2988.tar.gz
ioquake3-aero-f1692e7d753e2ae0b2222425ba51f185928c2988.zip
* rewrite of the win32 dedicated console:
1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting on input. 2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not handled by signals on windows 3) Added history support 4) Added tab completion 5) Removed automatic cursor/scroll adjustment (too problematic) 6) Enable mousewheel scrolling 7) Stop using the InputBuffer for editing This seems to work pretty well now, but I jumped the gun on a previous commit message by saying you can scroll now without locking up your server. That was only true up until the point that a server tried to print to the console, at that point it will hang until you release the scroll bar :( It may be possible to get around this by using a seperate thread for console output, but that's a whole new can of worms. git-svn-id: svn://svn.icculus.org/quake3/trunk@1182 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--code/qcommon/net_ip.c36
-rw-r--r--code/qcommon/qcommon.h1
-rw-r--r--code/server/sv_main.c2
-rw-r--r--code/sys/con_win32.c485
-rw-r--r--code/sys/sys_local.h2
-rw-r--r--code/sys/sys_main.c3
-rw-r--r--code/sys/sys_unix.c28
-rw-r--r--code/sys/sys_win32.c17
8 files changed, 339 insertions, 235 deletions
diff --git a/code/qcommon/net_ip.c b/code/qcommon/net_ip.c
index dadfbd3..8b56b30 100644
--- a/code/qcommon/net_ip.c
+++ b/code/qcommon/net_ip.c
@@ -1026,43 +1026,27 @@ void NET_Shutdown( void ) {
====================
NET_Sleep
-Sleeps msec or until something happens on the network or stdin
+Sleeps msec or until something happens on the network
====================
*/
void NET_Sleep( int msec ) {
struct timeval timeout;
fd_set fdset;
- int highestfd = 0;
if (!com_dedicated->integer)
return; // we're not a server, just run full speed
- FD_ZERO(&fdset);
-
- FD_SET(fileno(stdin), &fdset);
- highestfd = fileno(stdin) + 1;
+ if (!ip_socket)
+ return;
- if(ip_socket)
- {
- FD_SET(ip_socket, &fdset); // network socket
- if(ip_socket >= highestfd)
- highestfd = ip_socket + 1;
- }
+ if (msec < 0 )
+ return;
- if(highestfd)
- {
- if(msec >= 0)
- {
- timeout.tv_sec = msec/1000;
- timeout.tv_usec = (msec%1000)*1000;
- select(highestfd, &fdset, NULL, NULL, &timeout);
- }
- else
- {
- // Block indefinitely
- select(highestfd, &fdset, NULL, NULL, NULL);
- }
- }
+ FD_ZERO(&fdset);
+ FD_SET(ip_socket, &fdset);
+ timeout.tv_sec = msec/1000;
+ timeout.tv_usec = (msec%1000)*1000;
+ select(ip_socket+1, &fdset, NULL, NULL, &timeout);
}
diff --git a/code/qcommon/qcommon.h b/code/qcommon/qcommon.h
index a563ef9..5fd3cd5 100644
--- a/code/qcommon/qcommon.h
+++ b/code/qcommon/qcommon.h
@@ -1030,6 +1030,7 @@ char *Sys_ConsoleInput(void);
char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs );
void Sys_FreeFileList( char **list );
+void Sys_Sleep(int msec);
qboolean Sys_LowPhysicalMemory( void );
diff --git a/code/server/sv_main.c b/code/server/sv_main.c
index c8c6a0a..675713c 100644
--- a/code/server/sv_main.c
+++ b/code/server/sv_main.c
@@ -774,7 +774,7 @@ void SV_Frame( int msec ) {
// Running as a server, but no map loaded
#ifdef DEDICATED
// Block until something interesting happens
- NET_Sleep(-1);
+ Sys_Sleep(-1);
#endif
return;
diff --git a/code/sys/con_win32.c b/code/sys/con_win32.c
index 3aa2c78..23a5ae7 100644
--- a/code/sys/con_win32.c
+++ b/code/sys/con_win32.c
@@ -22,21 +22,113 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
+#include "sys_local.h"
#include "windows.h"
+#define QCONSOLE_HISTORY 32
-#define QCONSOLE_THEME FOREGROUND_RED | \
- BACKGROUND_RED | \
- BACKGROUND_GREEN | \
- BACKGROUND_BLUE
+static WORD qconsole_attrib;
-#define QCONSOLE_INPUT_RECORDS 1024
+// saved console status
+static DWORD qconsole_orig_mode;
+static CONSOLE_CURSOR_INFO qconsole_orig_cursorinfo;
-// used to track key input
-static int qconsole_chars = 0;
+// cmd history
+static char qconsole_history[ QCONSOLE_HISTORY ][ MAX_EDIT_LINE ];
+static int qconsole_history_pos = -1;
+static int qconsole_history_oldest = 0;
+
+// current edit buffer
+static char qconsole_line[ MAX_EDIT_LINE ];
+static int qconsole_linelen = 0;
+
+static HANDLE qconsole_hout;
+static HANDLE qconsole_hin;
+
+/*
+==================
+CON_CtrlHandler
+
+The Windows Console doesn't use signals for terminating the application
+with Ctrl-C, logging off, window closing, etc. Instead it uses a special
+handler routine. Fortunately, the values for Ctrl signals don't seem to
+overlap with true signal codes that Windows provides, so calling
+Sys_SigHandler() with those numbers should be safe for generating unique
+shutdown messages.
+==================
+*/
+static BOOL WINAPI CON_CtrlHandler( DWORD sig )
+{
+ Sys_SigHandler( sig );
+ return TRUE;
+}
+
+/*
+==================
+CON_HistAdd
+==================
+*/
+static void CON_HistAdd( void )
+{
+ Q_strncpyz( qconsole_history[ qconsole_history_oldest ], qconsole_line,
+ sizeof( qconsole_history[ qconsole_history_oldest ] ) );
+
+ if( qconsole_history_oldest >= QCONSOLE_HISTORY - 1 )
+ qconsole_history_oldest = 0;
+ else
+ qconsole_history_oldest++;
+
+ qconsole_history_pos = qconsole_history_oldest;
+}
+
+/*
+==================
+CON_HistPrev
+==================
+*/
+static void CON_HistPrev( void )
+{
+ int pos;
+
+ pos = ( qconsole_history_pos < 1 ) ?
+ ( QCONSOLE_HISTORY - 1 ) : ( qconsole_history_pos - 1 );
+
+ // don' t allow looping through history
+ if( pos == qconsole_history_oldest )
+ return;
+
+ qconsole_history_pos = pos;
+ Q_strncpyz( qconsole_line, qconsole_history[ qconsole_history_pos ],
+ sizeof( qconsole_line ) );
+ qconsole_linelen = strlen( qconsole_line );
+}
+
+/*
+==================
+CON_HistNext
+==================
+*/
+static void CON_HistNext( void )
+{
+ int pos;
+
+ pos = ( qconsole_history_pos >= QCONSOLE_HISTORY - 1 ) ?
+ 0 : ( qconsole_history_pos + 1 );
+
+ // clear the edit buffer if they try to advance to a future command
+ if( pos == qconsole_history_oldest )
+ {
+ qconsole_line[ 0 ] = '\0';
+ qconsole_linelen = 0;
+ return;
+ }
+
+ qconsole_history_pos = pos;
+ Q_strncpyz( qconsole_line, qconsole_history[ qconsole_history_pos ],
+ sizeof( qconsole_line ) );
+ qconsole_linelen = strlen( qconsole_line );
+}
-// used to restore original color theme
-static int qconsole_orig_attrib;
/*
==================
@@ -54,6 +146,46 @@ CON_Show
*/
void CON_Show( void )
{
+ CONSOLE_SCREEN_BUFFER_INFO binfo;
+ COORD writeSize = { MAX_EDIT_LINE, 1 };
+ COORD writePos = { 0, 0 };
+ SMALL_RECT writeArea = { 0, 0, 0, 0 };
+ int i;
+ CHAR_INFO line[ MAX_EDIT_LINE ];
+
+ GetConsoleScreenBufferInfo( qconsole_hout, &binfo );
+
+ // if we' re in the middle of printf, don't bother writing the buffer
+ if( binfo.dwCursorPosition.X != 0 )
+ return;
+
+ writeArea.Left = 0;
+ writeArea.Top = binfo.dwCursorPosition.Y;
+ writeArea.Bottom = binfo.dwCursorPosition.Y;
+ writeArea.Right = MAX_EDIT_LINE;
+
+ // build a space-padded CHAR_INFO array
+ for( i = 0; i < MAX_EDIT_LINE; i++ )
+ {
+ if( i < qconsole_linelen )
+ line[ i ].Char.AsciiChar = qconsole_line[ i ];
+ else
+ line[ i ].Char.AsciiChar = ' ';
+
+ line[ i ].Attributes = qconsole_attrib;
+ }
+
+ if( qconsole_linelen > binfo.srWindow.Right )
+ {
+ WriteConsoleOutput( qconsole_hout,
+ line + (qconsole_linelen - binfo.srWindow.Right ),
+ writeSize, writePos, &writeArea );
+ }
+ else
+ {
+ WriteConsoleOutput( qconsole_hout, line, writeSize,
+ writePos, &writeArea );
+ }
}
/*
@@ -63,15 +195,10 @@ CON_Shutdown
*/
void CON_Shutdown( void )
{
- HANDLE hout;
- COORD screen = { 0, 0 };
- DWORD written;
-
- hout = GetStdHandle( STD_OUTPUT_HANDLE );
-
- SetConsoleTextAttribute( hout, qconsole_orig_attrib );
- FillConsoleOutputAttribute( hout, qconsole_orig_attrib, 63999,
- screen, &written );
+ SetConsoleMode( qconsole_hin, qconsole_orig_mode );
+ SetConsoleCursorInfo( qconsole_hout, &qconsole_orig_cursorinfo );
+ CloseHandle( qconsole_hout );
+ CloseHandle( qconsole_hin );
}
/*
@@ -81,34 +208,43 @@ CON_Init
*/
void CON_Init( void )
{
- HANDLE hout;
- COORD screen = { 0, 0 };
- DWORD written, read;
- CONSOLE_SCREEN_BUFFER_INFO binfo;
- SMALL_RECT rect;
- WORD oldattrib;
-
- hout = GetStdHandle( STD_OUTPUT_HANDLE );
-
- // remember original color theme
- ReadConsoleOutputAttribute( hout, &oldattrib, 1, screen, &read );
- qconsole_orig_attrib = oldattrib;
-
- SetConsoleTitle("ioquake3 Dedicated Server Console");
+ CONSOLE_CURSOR_INFO curs;
+ CONSOLE_SCREEN_BUFFER_INFO info;
+ int i;
- SetConsoleTextAttribute( hout, QCONSOLE_THEME );
- FillConsoleOutputAttribute( hout, QCONSOLE_THEME, 63999, screen, &written );
-
- // adjust console scroll to match up with cursor position
- GetConsoleScreenBufferInfo( hout, &binfo );
- rect.Top = binfo.srWindow.Top;
- rect.Left = binfo.srWindow.Left;
- rect.Bottom = binfo.srWindow.Bottom;
- rect.Right = binfo.srWindow.Right;
- rect.Top += ( binfo.dwCursorPosition.Y - binfo.srWindow.Bottom );
- rect.Bottom = binfo.dwCursorPosition.Y;
- SetConsoleWindowInfo( hout, TRUE, &rect );
+ // handle Ctrl-C or other console termination
+ SetConsoleCtrlHandler( CON_CtrlHandler, TRUE );
+
+ qconsole_hin = GetStdHandle( STD_INPUT_HANDLE );
+ if( qconsole_hin == INVALID_HANDLE_VALUE )
+ return;
+
+ qconsole_hout = GetStdHandle( STD_OUTPUT_HANDLE );
+ if( qconsole_hout == INVALID_HANDLE_VALUE )
+ return;
+
+ GetConsoleMode( qconsole_hin, &qconsole_orig_mode );
+
+ // allow mouse wheel scrolling
+ SetConsoleMode( qconsole_hin,
+ qconsole_orig_mode & ~ENABLE_MOUSE_INPUT );
+
+ FlushConsoleInputBuffer( qconsole_hin );
+ GetConsoleScreenBufferInfo( qconsole_hout, &info );
+ qconsole_attrib = info.wAttributes;
+
+ SetConsoleTitle("ioquake3 Dedicated Server Console");
+
+ // make cursor invisible
+ GetConsoleCursorInfo( qconsole_hout, &qconsole_orig_cursorinfo );
+ curs.dwSize = 1;
+ curs.bVisible = FALSE;
+ SetConsoleCursorInfo( qconsole_hout, &curs );
+
+ // initialize history
+ for( i = 0; i < QCONSOLE_HISTORY; i++ )
+ qconsole_history[ i ][ 0 ] = '\0';
}
/*
@@ -118,167 +254,102 @@ CON_ConsoleInput
*/
char *CON_ConsoleInput( void )
{
- HANDLE hin, hout;
- INPUT_RECORD buff[ QCONSOLE_INPUT_RECORDS ];
- DWORD count = 0;
- int i;
- static char input[ 1024 ] = { "" };
- int inputlen;
- int newlinepos = -1;
- CHAR_INFO line[ QCONSOLE_INPUT_RECORDS ];
- int linelen = 0;
-
- inputlen = 0;
- input[ 0 ] = '\0';
-
- hin = GetStdHandle( STD_INPUT_HANDLE );
- if( hin == INVALID_HANDLE_VALUE )
- return NULL;
- hout = GetStdHandle( STD_OUTPUT_HANDLE );
- if( hout == INVALID_HANDLE_VALUE )
- return NULL;
-
- if( !PeekConsoleInput( hin, buff, QCONSOLE_INPUT_RECORDS, &count ) )
- return NULL;
-
- // if we have overflowed, start dropping oldest input events
- if( count == QCONSOLE_INPUT_RECORDS )
- {
- ReadConsoleInput( hin, buff, 1, &count );
- return NULL;
- }
-
- for( i = 0; i < count; i++ )
- {
- if( buff[ i ].EventType == KEY_EVENT && buff[ i ].Event.KeyEvent.bKeyDown )
- {
- if( buff[ i ].Event.KeyEvent.wVirtualKeyCode == VK_RETURN )
- {
- newlinepos = i;
- break;
- }
-
- if( linelen < QCONSOLE_INPUT_RECORDS &&
- buff[ i ].Event.KeyEvent.uChar.AsciiChar )
- {
- if( buff[ i ].Event.KeyEvent.wVirtualKeyCode == VK_BACK )
- {
- if( linelen > 0 )
- linelen--;
-
- }
- else
- {
- line[ linelen ].Attributes = QCONSOLE_THEME;
- line[ linelen++ ].Char.AsciiChar =
- buff[ i ].Event.KeyEvent.uChar.AsciiChar;
- }
- }
- }
- }
-
- // provide visual feedback for incomplete commands
- if( linelen != qconsole_chars )
- {
- CONSOLE_SCREEN_BUFFER_INFO binfo;
- COORD writeSize = { QCONSOLE_INPUT_RECORDS, 1 };
- COORD writePos = { 0, 0 };
- SMALL_RECT writeArea = { 0, 0, 0, 0 };
- int i;
-
- // keep track of this so we don't need to re-write to console every frame
- qconsole_chars = linelen;
-
- GetConsoleScreenBufferInfo( hout, &binfo );
-
- // adjust scrolling to cursor when typing
- if( binfo.dwCursorPosition.Y > binfo.srWindow.Bottom )
- {
- SMALL_RECT rect;
-
- rect.Top = binfo.srWindow.Top;
- rect.Left = binfo.srWindow.Left;
- rect.Bottom = binfo.srWindow.Bottom;
- rect.Right = binfo.srWindow.Right;
-
- rect.Top += ( binfo.dwCursorPosition.Y - binfo.srWindow.Bottom );
- rect.Bottom = binfo.dwCursorPosition.Y;
-
- SetConsoleWindowInfo( hout, TRUE, &rect );
- GetConsoleScreenBufferInfo( hout, &binfo );
- }
-
- writeArea.Left = 0;
- writeArea.Top = binfo.srWindow.Bottom;
- writeArea.Bottom = binfo.srWindow.Bottom;
- writeArea.Right = QCONSOLE_INPUT_RECORDS;
-
- // pad line with ' ' to handle VK_BACK
- for( i = linelen; i < QCONSOLE_INPUT_RECORDS; i++ )
- {
- line[ i ].Char.AsciiChar = ' ';
- line[ i ].Attributes = QCONSOLE_THEME;
- }
-
- if( linelen > binfo.srWindow.Right )
- {
- WriteConsoleOutput( hout, line + (linelen - binfo.srWindow.Right ),
- writeSize, writePos, &writeArea );
- }
- else
- {
- WriteConsoleOutput( hout, line, writeSize, writePos, &writeArea );
- }
-
- if( binfo.dwCursorPosition.X != linelen )
- {
- COORD cursorPos = { 0, 0 };
-
- cursorPos.X = linelen;
- cursorPos.Y = binfo.srWindow.Bottom;
- SetConsoleCursorPosition( hout, cursorPos );
- }
- }
-
- // don't touch the input buffer if this is an incomplete command
- if( newlinepos < 0)
- {
- return NULL;
- }
- else
- {
- // add a newline
- COORD cursorPos = { 0, 0 };
- CONSOLE_SCREEN_BUFFER_INFO binfo;
-
- GetConsoleScreenBufferInfo( hout, &binfo );
- cursorPos.Y = binfo.srWindow.Bottom + 1;
- SetConsoleCursorPosition( hout, cursorPos );
- }
-
-
- if( !ReadConsoleInput( hin, buff, newlinepos+1, &count ) )
- return NULL;
-
- for( i = 0; i < count; i++ )
- {
- if( buff[ i ].EventType == KEY_EVENT && buff[ i ].Event.KeyEvent.bKeyDown )
- {
- if( buff[ i ].Event.KeyEvent.wVirtualKeyCode == VK_BACK )
- {
- if( inputlen > 0 )
- input[ --inputlen ] = '\0';
- continue;
- }
- if( inputlen < ( sizeof( input ) - 1 ) &&
- buff[ i ].Event.KeyEvent.uChar.AsciiChar )
- {
- input[ inputlen++ ] = buff[ i ].Event.KeyEvent.uChar.AsciiChar;
- input[ inputlen ] = '\0';
- }
- }
- }
- if( !inputlen )
- return NULL;
- return input;
+ INPUT_RECORD buff[ MAX_EDIT_LINE ];
+ DWORD count = 0, events = 0;
+ WORD key = 0;
+ int i;
+ int newlinepos = -1;
+
+ if( !GetNumberOfConsoleInputEvents( qconsole_hin, &events ) )
+ return NULL;
+
+ if( events < 1 )
+ return NULL;
+
+ // if we have overflowed, start dropping oldest input events
+ if( events >= MAX_EDIT_LINE )
+ {
+ ReadConsoleInput( qconsole_hin, buff, 1, &events );
+ return NULL;
+ }
+
+ if( !ReadConsoleInput( qconsole_hin, buff, events, &count ) )
+ return NULL;
+
+ FlushConsoleInputBuffer( qconsole_hin );
+
+ for( i = 0; i < count; i++ )
+ {
+ if( buff[ i ].EventType != KEY_EVENT )
+ continue;
+ if( !buff[ i ].Event.KeyEvent.bKeyDown )
+ continue;
+
+ key = buff[ i ].Event.KeyEvent.wVirtualKeyCode;
+
+ if( key == VK_RETURN )
+ {
+ newlinepos = i;
+ break;
+ }
+ else if( key == VK_UP )
+ {
+ CON_HistPrev();
+ break;
+ }
+ else if( key == VK_DOWN )
+ {
+ CON_HistNext();
+ break;
+ }
+ else if( key == VK_TAB )
+ {
+ field_t f;
+
+ Q_strncpyz( f.buffer, qconsole_line,
+ sizeof( f.buffer ) );
+ Field_AutoComplete( &f );
+ Q_strncpyz( qconsole_line, f.buffer,
+ sizeof( qconsole_line ) );
+ qconsole_linelen = strlen( qconsole_line );
+ break;
+ }
+
+ if( qconsole_linelen < sizeof( qconsole_line ) - 1 )
+ {
+ char c = buff[ i ].Event.KeyEvent.uChar.AsciiChar;
+
+ if( key == VK_BACK )
+ {
+ int pos = ( qconsole_linelen > 0 ) ?
+ qconsole_linelen - 1 : 0;
+
+ qconsole_line[ pos ] = '\0';
+ qconsole_linelen = pos;
+ }
+ else if( c )
+ {
+ qconsole_line[ qconsole_linelen++ ] = c;
+ qconsole_line[ qconsole_linelen ] = '\0';
+ }
+ }
+ }
+
+ CON_Show();
+
+ if( newlinepos < 0)
+ return NULL;
+
+ if( !qconsole_linelen )
+ {
+ Com_Printf( "\n" );
+ return NULL;
+ }
+
+ CON_HistAdd();
+ Com_Printf( "%s\n", qconsole_line );
+
+ qconsole_linelen = 0;
+
+ return qconsole_line;
}
diff --git a/code/sys/sys_local.h b/code/sys/sys_local.h
index c9a9a94..815852f 100644
--- a/code/sys/sys_local.h
+++ b/code/sys/sys_local.h
@@ -38,3 +38,5 @@ char *CON_ConsoleInput(void);
#ifdef MACOS_X
char *Sys_StripAppBundle( char *pwd );
#endif
+
+void Sys_SigHandler( int signal );
diff --git a/code/sys/sys_main.c b/code/sys/sys_main.c
index 7ecbd2e..eb85b7f 100644
--- a/code/sys/sys_main.c
+++ b/code/sys/sys_main.c
@@ -573,7 +573,7 @@ void Sys_ParseArgs( int argc, char **argv )
Sys_SigHandler
=================
*/
-static void Sys_SigHandler( int signal )
+void Sys_SigHandler( int signal )
{
static qboolean signalcaught = qfalse;
@@ -641,6 +641,7 @@ int main( int argc, char **argv )
#ifndef _WIN32
// Windows doesn't have these signals
+ // see CON_CtrlHandler() in con_win32.c
signal( SIGHUP, Sys_SigHandler );
signal( SIGQUIT, Sys_SigHandler );
signal( SIGTRAP, Sys_SigHandler );
diff --git a/code/sys/sys_unix.c b/code/sys/sys_unix.c
index 8a8240b..adb3324 100644
--- a/code/sys/sys_unix.c
+++ b/code/sys/sys_unix.c
@@ -448,3 +448,31 @@ char *Sys_StripAppBundle( char *dir )
return cwd;
}
#endif // MACOS_X
+
+
+/*
+==================
+Sys_Sleep
+
+Block execution for msec or until input is recieved.
+==================
+*/
+void Sys_Sleep( int msec )
+{
+ fd_set fdset;
+
+ FD_ZERO(&fdset);
+ FD_SET(fileno(stdin), &fdset);
+ if( msec < 0 )
+ {
+ select((fileno(stdin) + 1), &fdset, NULL, NULL, NULL);
+ }
+ else
+ {
+ struct timeval timeout;
+
+ timeout.tv_sec = msec/1000;
+ timeout.tv_usec = (msec%1000)*1000;
+ select((fileno(stdin) + 1), &fdset, NULL, NULL, &timeout);
+ }
+}
diff --git a/code/sys/sys_win32.c b/code/sys/sys_win32.c
index 1ab3130..64a57a2 100644
--- a/code/sys/sys_win32.c
+++ b/code/sys/sys_win32.c
@@ -508,3 +508,20 @@ void Sys_FreeFileList( char **list )
Z_Free( list );
}
+
+
+/*
+==============
+Sys_Sleep
+
+Block execution for msec or until input is recieved.
+==============
+*/
+void Sys_Sleep( int msec )
+{
+ if( msec < 0 )
+ WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), INFINITE );
+ else
+ WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), msec );
+}
+