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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-08-24 11:10:41 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-08-24 11:10:41 +0000 |
commit | de42151d40624c59e1d20c095c8b4d129ea4eae1 (patch) | |
tree | 126b304e9f46dabc3ad7bca1267807993b1f750b | |
parent | 6f3af5bf224a469732b8c9876e918ee08b6ec842 (diff) | |
download | ioquake3-aero-de42151d40624c59e1d20c095c8b4d129ea4eae1.tar.gz ioquake3-aero-de42151d40624c59e1d20c095c8b4d129ea4eae1.zip |
* (bug 3054) sv_killserver not being set with TA UI
git-svn-id: svn://svn.icculus.org/quake3/trunk@1135 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | code/ui/ui_main.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c index e10e603..ea849fc 100644 --- a/code/ui/ui_main.c +++ b/code/ui/ui_main.c @@ -5248,7 +5248,7 @@ void _UI_SetActiveMenu( uiMenuCommand_t menu ) { return; case UIMENU_MAIN: - //trap_Cvar_Set( "sv_killserver", "1" ); + trap_Cvar_Set( "sv_killserver", "1" ); trap_Key_SetCatcher( KEYCATCH_UI ); //trap_S_StartLocalSound( trap_S_RegisterSound("sound/misc/menu_background.wav", qfalse) , CHAN_LOCAL_SOUND ); //trap_S_StartBackgroundTrack("sound/misc/menu_background.wav", NULL); @@ -5283,7 +5283,7 @@ void _UI_SetActiveMenu( uiMenuCommand_t menu ) { //UI_ConfirmMenu( "Bad CD Key", NULL, NeedCDKeyAction ); return; case UIMENU_POSTGAME: - //trap_Cvar_Set( "sv_killserver", "1" ); + trap_Cvar_Set( "sv_killserver", "1" ); trap_Key_SetCatcher( KEYCATCH_UI ); if (uiInfo.inGameLoad) { UI_LoadNonIngame(); |