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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-10-22 19:06:38 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-10-22 19:06:38 +0000
commit96a376f3c315de0d082da0ca2c64cd5aa0d7b74f (patch)
treee7c62ff1615e9cc1e3b7e4bfad478248fdb49985
parent0491a52ab684b26eaf1d36ca61e8a2f76babb696 (diff)
downloadioquake3-aero-96a376f3c315de0d082da0ca2c64cd5aa0d7b74f.tar.gz
ioquake3-aero-96a376f3c315de0d082da0ca2c64cd5aa0d7b74f.zip
* Rename g_logfile back to g_log, but keep the cvar variable as is (see r128)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1199 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--code/game/g_main.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/code/game/g_main.c b/code/game/g_main.c
index 99c1222..dca3b7d 100644
--- a/code/game/g_main.c
+++ b/code/game/g_main.c
@@ -126,8 +126,8 @@ static cvarTable_t gameCvarTable[] = {
{ &g_warmup, "g_warmup", "20", CVAR_ARCHIVE, 0, qtrue },
{ &g_doWarmup, "g_doWarmup", "0", 0, 0, qtrue },
- { &g_logfile, "g_logfile", "games.log", CVAR_ARCHIVE, 0, qfalse },
- { &g_logfileSync, "g_logfileSync", "0", CVAR_ARCHIVE, 0, qfalse },
+ { &g_logfile, "g_log", "games.log", CVAR_ARCHIVE, 0, qfalse },
+ { &g_logfileSync, "g_logync", "0", CVAR_ARCHIVE, 0, qfalse },
{ &g_password, "g_password", "", CVAR_USERINFO, 0, qfalse },