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* define the product version in the Makefileludwig2008-05-062-27/+10
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1340 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add information link for stereo renderingthilo2008-05-031-0/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1339 edf5b092-35ff-0310-97b2-ce42778d08ea
* Update readme for r_stereoEnabled and a few corrections on the other stereo ↵thilo2008-05-031-6/+9
| | | | | | cvars git-svn-id: svn://svn.icculus.org/quake3/trunk@1338 edf5b092-35ff-0310-97b2-ce42778d08ea
* Show true framerate with stereo separation enabledthilo2008-05-031-4/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1337 edf5b092-35ff-0310-97b2-ce42778d08ea
* shut up warningthilo2008-05-011-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1336 edf5b092-35ff-0310-97b2-ce42778d08ea
* - replace a few constant values with GL macros in tr_cmds.cthilo2008-05-0110-91/+175
| | | | | | | | | | - tidy up top of tr_types.h a bit, change flags to hex representation - make ROM cvar enforcing really work - remove cg_stereoSeparation from cgame as it is obsolete. - Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled git-svn-id: svn://svn.icculus.org/quake3/trunk@1335 edf5b092-35ff-0310-97b2-ce42778d08ea
* - variables with CVAR_ROM set get now overwritten by Cvar_Get() if the cvar ↵thilo2008-05-011-11/+30
| | | | | | | | | exists already but was created by the user. - Fix null pointer crash in Cvar_Print_f(), thanks to humancontroller for reporting. git-svn-id: svn://svn.icculus.org/quake3/trunk@1334 edf5b092-35ff-0310-97b2-ce42778d08ea
* Make forced unloading work in more cases than just server disconnectsthilo2008-04-291-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1333 edf5b092-35ff-0310-97b2-ce42778d08ea
* mingw32: allow to override cflags and libs for external librariesludwig2008-04-281-16/+40
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1332 edf5b092-35ff-0310-97b2-ce42778d08ea
* - change default value for stereo seperationthilo2008-04-273-7/+29
| | | | | | | | - make clearing buffer use black for clearing when changing anaglyphmode - Make sure that dlights are greyscale, too. git-svn-id: svn://svn.icculus.org/quake3/trunk@1331 edf5b092-35ff-0310-97b2-ce42778d08ea
* This may enable stereo rendering for other devices like shutter glasses, but ↵thilo2008-04-272-3/+12
| | | | | | I don't know whether this works yet. git-svn-id: svn://svn.icculus.org/quake3/trunk@1330 edf5b092-35ff-0310-97b2-ce42778d08ea
* Another two minor clean-ups to last commit.thilo2008-04-272-5/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1329 edf5b092-35ff-0310-97b2-ce42778d08ea
* - Implement stereo rendering with anaglyph images.thilo2008-04-2712-132/+439
| | | | | | | - Add r_greyscale for black&white rendering git-svn-id: svn://svn.icculus.org/quake3/trunk@1328 edf5b092-35ff-0310-97b2-ce42778d08ea
* * enable building of QVM for Mac OS X againtjw2008-04-231-3/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1327 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3611) prevent global symbol conflict on some systems (Mac OS X) fortjw2008-04-233-4/+3
| | | | | | | lcc's getopt (Ben Millwood) git-svn-id: svn://svn.icculus.org/quake3/trunk@1326 edf5b092-35ff-0310-97b2-ce42778d08ea
* also install libcurl-4.dllludwig2008-04-221-1/+10
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1325 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix crash bug for interfaces without assigned address, thanks to PhoinixGR ↵thilo2008-04-211-1/+7
| | | | | | for reporting. git-svn-id: svn://svn.icculus.org/quake3/trunk@1324 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix obvious bug, thanks mattn2thilo2008-04-161-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1323 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix build on IRIX (Patrick Baggett)ludwig2008-04-161-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1322 edf5b092-35ff-0310-97b2-ce42778d08ea
* add nsis installer target for mingw32ludwig2008-04-153-0/+151
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1321 edf5b092-35ff-0310-97b2-ce42778d08ea
* better handling of illegal mode valuesludwig2008-04-131-3/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1320 edf5b092-35ff-0310-97b2-ce42778d08ea
* sort video modes only if there are modes to sortludwig2008-04-131-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1319 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove commented codethilo2008-04-121-5/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1318 edf5b092-35ff-0310-97b2-ce42778d08ea
* Update TODOthilo2008-04-121-1/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1317 edf5b092-35ff-0310-97b2-ce42778d08ea
* Another change to server parsing as a server reporting in from 69.79.84.0/24 ↵thilo2008-04-121-29/+25
| | | | | | with the master server could screw up the server list in ioquake3 clients. git-svn-id: svn://svn.icculus.org/quake3/trunk@1316 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix some recently introduced warningstma2008-04-123-5/+4
| | | | | | | * Fix referenced pk3 list including excessive number of spaces git-svn-id: svn://svn.icculus.org/quake3/trunk@1315 edf5b092-35ff-0310-97b2-ce42778d08ea
* One minor comment fixthilo2008-04-121-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1314 edf5b092-35ff-0310-97b2-ce42778d08ea
* Only don't send packet on disabled multicast if it actually is a multicast ↵thilo2008-04-121-2/+2
| | | | | | packet git-svn-id: svn://svn.icculus.org/quake3/trunk@1313 edf5b092-35ff-0310-97b2-ce42778d08ea
* - fix a potential file descriptor leak in server side of pak downloadingthilo2008-04-129-3/+477
| | | | | | | - add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods. git-svn-id: svn://svn.icculus.org/quake3/trunk@1312 edf5b092-35ff-0310-97b2-ce42778d08ea
* - Revamp in-game server browser: you can now scan for games on multiple ↵thilo2008-04-118-258/+181
| | | | | | | | | master servers, while retaining compatibility with old QVMs. - Make Master server reporting/server queries ipv6 capable. git-svn-id: svn://svn.icculus.org/quake3/trunk@1311 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixed up some english in the READMEtma2008-04-101-34/+49
| | | | | | | * Added some commentary on the Q3 SDK license to the README git-svn-id: svn://svn.icculus.org/quake3/trunk@1310 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add com_standalone cvar for at-runtime handling of mods that do not require ↵thilo2008-04-1010-30/+85
| | | | | | the original quake3 game data. git-svn-id: svn://svn.icculus.org/quake3/trunk@1309 edf5b092-35ff-0310-97b2-ce42778d08ea
* Stupid minor changes.zakk2008-04-101-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1308 edf5b092-35ff-0310-97b2-ce42778d08ea
* Include #ifdef to make it easier to create a stand-alone binary.thilo2008-04-0910-20/+84
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1307 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix uninitialized usage warnings on MacOSX.thilo2008-04-091-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1306 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add Multicast capabilities for LAN server scanning.thilo2008-04-0910-150/+348
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1305 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add length checking to prevent malicious mdr files to overflow buffers.thilo2008-04-081-11/+57
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1304 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Change quake3.vcproj to use ws2_32.lib, for ipv6 support (r1290).juz2008-04-061-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1303 edf5b092-35ff-0310-97b2-ce42778d08ea
* sample loki-setup setup.xml for a modludwig2008-04-061-0/+33
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1302 edf5b092-35ff-0310-97b2-ce42778d08ea
* Handle detail textures correctly when r_detailedTextures is set to 0.thilo2008-04-061-5/+23
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1301 edf5b092-35ff-0310-97b2-ce42778d08ea
* set flag to allow forced unload of a running VMludwig2008-04-063-2/+21
| | | | | | required to prevent a client from exiting if the server disconnects (bug 3585) git-svn-id: svn://svn.icculus.org/quake3/trunk@1300 edf5b092-35ff-0310-97b2-ce42778d08ea
* debug output for EXEC_NOWludwig2008-04-061-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1299 edf5b092-35ff-0310-97b2-ce42778d08ea
* catch EXEC_NOW on quit to prevent deleting a running vmludwig2008-04-061-1/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1298 edf5b092-35ff-0310-97b2-ce42778d08ea
* Actually take into account how SkipBracedSection works. It requires a ↵thilo2008-04-061-1/+1
| | | | | | section to start with a single separate '{'. So we need to require this here, too. git-svn-id: svn://svn.icculus.org/quake3/trunk@1297 edf5b092-35ff-0310-97b2-ce42778d08ea
* revert changes to that one as this is not necessary.thilo2008-04-061-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1296 edf5b092-35ff-0310-97b2-ce42778d08ea
* Make sure that one broken shader file cannot crash the game / make the other ↵thilo2008-04-062-10/+42
| | | | | | shaders unusable. git-svn-id: svn://svn.icculus.org/quake3/trunk@1295 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to MinGW build following IPv6 changestma2008-04-052-6/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1294 edf5b092-35ff-0310-97b2-ce42778d08ea
* I hope this makes the code work on solaris, too and fix the EINVAL on sendto()thilo2008-04-051-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1293 edf5b092-35ff-0310-97b2-ce42778d08ea
* - include Winsock2.h for windowsthilo2008-04-052-1/+5
| | | | | | | - add a __BSD__ define for all bsd platforms if it doesn't exist. git-svn-id: svn://svn.icculus.org/quake3/trunk@1292 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix compilation on Solaris and possibly other platforms that have no ↵thilo2008-04-051-91/+24
| | | | | | getifaddrs() git-svn-id: svn://svn.icculus.org/quake3/trunk@1291 edf5b092-35ff-0310-97b2-ce42778d08ea