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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-05-03 18:01:30 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-05-03 18:01:30 +0000
commite728e351889cc329d86b88b0c9ec88318324c27e (patch)
tree35031d2feb1edd46ff9dd7c3fe2a9e96644f7058
parenta708f5b999b1de8bef176b94292112cf6132e2a8 (diff)
downloadioquake3-aero-e728e351889cc329d86b88b0c9ec88318324c27e.tar.gz
ioquake3-aero-e728e351889cc329d86b88b0c9ec88318324c27e.zip
Add information link for stereo rendering
git-svn-id: svn://svn.icculus.org/quake3/trunk@1339 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--README3
1 files changed, 3 insertions, 0 deletions
diff --git a/README b/README
index 71193eb..3e88789 100644
--- a/README
+++ b/README
@@ -172,6 +172,9 @@ New cvars
r_stereoSeparation - Control eye separation. Resulting
separation is r_zProj divided by this
value in quake3 standard units.
+ See also
+ http://wiki.ioquake3.org/Stereo_Rendering
+ for more information.
New commands
video [filename] - start video capture (use with demo command)