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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-23 20:59:12 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-23 20:59:12 +0000
commit7eec87380d6b4bbf0ffa4f8ea258b8853c0428bc (patch)
tree1d2f1dd21bd40fd0f68aeeaf37ef2cfab793b1d8
parent632f4c431b9c7f0e0c1555a600e5df6c27a6ff6e (diff)
downloadioquake3-aero-7eec87380d6b4bbf0ffa4f8ea258b8853c0428bc.tar.gz
ioquake3-aero-7eec87380d6b4bbf0ffa4f8ea258b8853c0428bc.zip
* enable building of QVM for Mac OS X again
git-svn-id: svn://svn.icculus.org/quake3/trunk@1327 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--Makefile3
1 files changed, 0 insertions, 3 deletions
diff --git a/Makefile b/Makefile
index e27b942..417d321 100644
--- a/Makefile
+++ b/Makefile
@@ -303,9 +303,6 @@ ifeq ($(PLATFORM),darwin)
CLIENT_LDFLAGS=
OPTIMIZE=
- # building the QVMs on MacOSX is broken, atm.
- BUILD_GAME_QVM=0
-
BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes
ifeq ($(ARCH),ppc)