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| author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-04-30 14:32:56 +0000 | 
|---|---|---|
| committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-04-30 14:32:56 +0000 | 
| commit | b27fc8e5d87eb934a1ac50f2fae03ec19885f581 (patch) | |
| tree | 09844ce201d477fb4f1e501b6c4b62a76607463c /code/renderer/tr_local.h | |
| parent | 4b4572ff69c7c54f38186d344d37b28f25d47d01 (diff) | |
| download | ioquake3-aero-b27fc8e5d87eb934a1ac50f2fae03ec19885f581.tar.gz ioquake3-aero-b27fc8e5d87eb934a1ac50f2fae03ec19885f581.zip  | |
- Fixed incompatibility to original VMs introduced by anisotropic filtering patch.
- Removed dependency of flares from tr.identityLight because they are barely visible with r_overbrightbits set to 1
git-svn-id: svn://svn.icculus.org/quake3/trunk@734 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_local.h')
| -rw-r--r-- | code/renderer/tr_local.h | 6 | 
1 files changed, 6 insertions, 0 deletions
diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h index 6fe7ee9..d68e79c 100644 --- a/code/renderer/tr_local.h +++ b/code/renderer/tr_local.h @@ -970,6 +970,12 @@ extern trGlobals_t	tr;  extern glconfig_t	glConfig;		// outside of TR since it shouldn't be cleared during ref re-init  extern glstate_t	glState;		// outside of TR since it shouldn't be cleared during ref re-init +// These two variables should live inside glConfig but can't because of compatibility issues to the original ID vms. +// If you release a stand-alone game and your mod uses tr_types.h from this build you can safely move them to +// the glconfig_t struct. +extern qboolean		textureFilterAnisotropic; +extern int		maxAnisotropy; +                  //  // cvars  | 
