aboutsummaryrefslogtreecommitdiffstats
path: root/q3radiant/ZView.cpp
blob: d887345c6fb3268ae4a17939fd80d1b566c9ab5f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
// ZView.cpp : implementation file
//

#include "stdafx.h"
#include "Radiant.h"
#include "ZView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CZView

IMPLEMENT_DYNCREATE(CZView, CView)

CZView::CZView()
{
}

CZView::~CZView()
{
}


BEGIN_MESSAGE_MAP(CZView, CView)
	//{{AFX_MSG_MAP(CZView)
	ON_WM_CREATE()
	ON_WM_KEYDOWN()
	ON_WM_SIZE()
	ON_WM_DESTROY()
	ON_WM_LBUTTONUP()
	ON_WM_LBUTTONDOWN()
	ON_WM_RBUTTONUP()
	ON_WM_RBUTTONDOWN()
	ON_WM_MOUSEMOVE()
	ON_WM_GETMINMAXINFO()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CZView drawing

void CZView::OnDraw(CDC* pDC)
{
	CDocument* pDoc = GetDocument();
	// TODO: add draw code here
}

/////////////////////////////////////////////////////////////////////////////
// CZView diagnostics

#ifdef _DEBUG
void CZView::AssertValid() const
{
	CView::AssertValid();
}

void CZView::Dump(CDumpContext& dc) const
{
	CView::Dump(dc);
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CZView message handlers

int CZView::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{
	if (CView::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	
	return 0;
}

void CZView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) 
{
	// TODO: Add your message handler code here and/or call default
	
	CView::OnKeyDown(nChar, nRepCnt, nFlags);
}

void CZView::OnSize(UINT nType, int cx, int cy) 
{
	CView::OnSize(nType, cx, cy);
	
	// TODO: Add your message handler code here
	
}

void CZView::OnDestroy() 
{
	CView::OnDestroy();
	
	// TODO: Add your message handler code here
	
}

void CZView::OnLButtonUp(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CView::OnLButtonUp(nFlags, point);
}

void CZView::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CView::OnLButtonDown(nFlags, point);
}

void CZView::OnRButtonUp(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CView::OnRButtonUp(nFlags, point);
}

void CZView::OnRButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CView::OnRButtonDown(nFlags, point);
}

void CZView::OnMouseMove(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CView::OnMouseMove(nFlags, point);
}

void CZView::OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI) 
{
	// TODO: Add your message handler code here and/or call default
	
	CView::OnGetMinMaxInfo(lpMMI);
}