/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // ZView.cpp : implementation file // #include "stdafx.h" #include "Radiant.h" #include "ZView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CZView IMPLEMENT_DYNCREATE(CZView, CView) CZView::CZView() { } CZView::~CZView() { } BEGIN_MESSAGE_MAP(CZView, CView) //{{AFX_MSG_MAP(CZView) ON_WM_CREATE() ON_WM_KEYDOWN() ON_WM_SIZE() ON_WM_DESTROY() ON_WM_LBUTTONUP() ON_WM_LBUTTONDOWN() ON_WM_RBUTTONUP() ON_WM_RBUTTONDOWN() ON_WM_MOUSEMOVE() ON_WM_GETMINMAXINFO() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CZView drawing void CZView::OnDraw(CDC* pDC) { CDocument* pDoc = GetDocument(); // TODO: add draw code here } ///////////////////////////////////////////////////////////////////////////// // CZView diagnostics #ifdef _DEBUG void CZView::AssertValid() const { CView::AssertValid(); } void CZView::Dump(CDumpContext& dc) const { CView::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CZView message handlers int CZView::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CView::OnCreate(lpCreateStruct) == -1) return -1; return 0; } void CZView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { // TODO: Add your message handler code here and/or call default CView::OnKeyDown(nChar, nRepCnt, nFlags); } void CZView::OnSize(UINT nType, int cx, int cy) { CView::OnSize(nType, cx, cy); // TODO: Add your message handler code here } void CZView::OnDestroy() { CView::OnDestroy(); // TODO: Add your message handler code here } void CZView::OnLButtonUp(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default CView::OnLButtonUp(nFlags, point); } void CZView::OnLButtonDown(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default CView::OnLButtonDown(nFlags, point); } void CZView::OnRButtonUp(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default CView::OnRButtonUp(nFlags, point); } void CZView::OnRButtonDown(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default CView::OnRButtonDown(nFlags, point); } void CZView::OnMouseMove(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default CView::OnMouseMove(nFlags, point); } void CZView::OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI) { // TODO: Add your message handler code here and/or call default CView::OnGetMinMaxInfo(lpMMI); }