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* * Fix to win_resource.rc for MSVC buildtma2007-11-031-4/+0
* * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)tma2007-11-0213-29/+61
* * Don't truncate the cvar value when the user specifically asks for ittma2007-11-011-10/+4
* include endian.h (#3399)ludwig2007-10-261-0/+2
* * Sightma2007-10-221-1/+1
* * Rename g_logfile back to g_log, but keep the cvar variable as is (see r128)tma2007-10-221-2/+2
* * Add required header on *BSDtma2007-10-131-0/+3
* * Fix to qvm compilation on big endian architecturestma2007-10-133-99/+19
* * OpenBSD support (Toni Spets <toni.spets@gmail.com>)tma2007-10-121-0/+24
* * Unconditionally place a '\' at the start of the command buffer whentma2007-10-123-38/+105
* * Grr. Argh. Whitespace. etc.tma2007-10-091-1/+1
* * Replace Sys_AnsiColorify with Sys_AnsiColorPrint, a more simple means oftma2007-10-091-78/+51
* fix incorrect use of strncpyludwig2007-10-081-10/+20
* * Bug fix to collision optimisation (arQon)tma2007-10-064-3/+44
* * Fix bug that prevented key up events getting to cgame/ui when not in gametma2007-10-029-71/+79
* * Remove some C99isms (f0rqu3)tma2007-10-014-16/+20
* * Add missing )tma2007-09-241-1/+1
* * Move the conditional compilation of bg_lib.c from the Makefile to cpp intma2007-09-2212-46/+26
* * (bug 3318) Restrict color escape characters to alphanumericstma2007-09-212-1/+17
* * Don't apply colour escape chars on input fieldstma2007-09-215-48/+46
* * rewrite of the win32 dedicated console:tjw2007-09-158-235/+339
* * Remove redundant win32 code in LCC which drew -I flags from the "include"tma2007-09-151-14/+0
* * Improve Makefile startup timetma2007-09-124-425/+0
* * Revert 1176 -- MinGW's headers are too old *sigh*tma2007-09-128-46/+75
* * Remove use of GL_ARB_multitexture since this has been part of thetma2007-09-109-84/+42
* * win32 dedicated console cleanup: drop silly predifined height and width,tjw2007-09-091-17/+37
* * Adds preliminary support for win32 dedicated server console.tjw2007-09-071-1/+195
* * Build dedicated server binary on Windowstma2007-09-065-62/+140
* * Compile time and runtime checks for SDL >= 1.2.7tma2007-09-063-3/+31
* * Fix for SMP hack on OS Xtma2007-09-061-0/+1
* * I R KNWOING HOW COMPUTARS WURK!!!!!!! lOLtma2007-09-051-2/+2
* * Obsolete filestma2007-09-052-386/+0
* * Replace the ugliness in qgl.h with SDL_opengl.htma2007-09-053-124/+12
* * Merge unified-sdl to trunktma2007-09-05183-44634/+4903
* clean up pak file checks + fixing stray error message when an unofficial pak9...thilo2007-08-301-12/+24
* fix potential buffer overflowthilo2007-08-301-1/+1
* * Merge win_net.c and unix_net.ctma2007-08-288-1018/+351
* * Rewrite of R_LoadImage to make it more generic and data driventma2007-08-265-43/+101
* * Demote input related console information to developer only so that it doesn'ttma2007-08-244-53/+53
* * (bug 3054) sv_killserver not being set with TA UItma2007-08-241-2/+2
* * ...And the other deliberate mistaketma2007-08-241-1/+1
* * (bug 3112) Removal of QVM name obfuscation (TsT <tst2006@gmail.com>)tma2007-08-242-38/+8
* * PNG support from Joerg Dietrich <dietrich_joerg@t-online.de>tma2007-08-233-13/+3276
* * Nuts.tma2007-08-231-1/+1
* * (bug 3324) Incorrect use of sizeof (beast <info@dbwatersports.com>)tma2007-08-232-69/+60
* * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)tma2007-08-234-116/+52
* fix null termination out of array boundsludwig2007-08-192-2/+2
* fix gcc 4.2 warnings about cast from pointer to integer (#3317)ludwig2007-08-195-7/+7
* print the shader loading message if the cvar "developer" is setludwig2007-08-161-1/+1
* don't spam console with "loading..." messages when loading shadersludwig2007-08-161-1/+1