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* * Moved win32 GL extension prototypes from tr_init.c to win_qgl.ctma2005-11-261-0/+6
* * Replaced a bunch of inline and __inline with ID_INLINEtma2005-11-041-7/+0
* * Added STATUStma2005-10-2913-13/+13
* * Moved various source files from their mod sdk locations to places moretma2005-10-262-2/+2
* * Deleted some exes that were in the repositorytma2005-10-216-0/+0
* Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy editionzakk2005-09-261-2/+2
* * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__tma2005-09-231-24/+2
* * Port to MinGWtma2005-09-229-13/+48
* support for 64bit native modsludwig2005-08-301-2/+2
* remove svn:executable propertyludwig2005-08-2824-0/+0
* newlines fixedzakk2005-08-2616-11686/+11686
* Itsa me, quake3io!zakk2005-08-2624-0/+11686