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* gamename is already a cvar with CVAR_SERVERINFOludwig2009-01-111-1/+0
* fix strict aliasing issuesludwig2008-11-031-8/+3
* * Move command argument completion from being hard coded to being associatedtma2008-09-161-0/+15
* * Supply specific identifier to the master server (Mathieu Olivier)tma2008-09-151-1/+1
* - Add scope id to ipv6 addresses.thilo2008-08-311-2/+6
* * Fix server info string voip settingtma2008-07-081-1/+1
* * Rename voip cvar to cl_voiptma2008-07-075-20/+17
* Reverted svn revision #1410 to sv_init.cicculus2008-07-061-0/+4
* * Remove silly range check on sv_voip during initialisationtma2008-07-062-12/+0
* * In the dedicated binary, prevent setting dedicated cvar to 0tma2008-07-061-0/+8
* * (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend tma2008-07-051-1/+1
* Changed the protocol for VoIP packets to support legacy clients.icculus2008-06-031-1/+23
* More VoIP work: treat voip/sv_voip cvars as protocol version numbers.icculus2008-06-021-1/+3
* Treat sv_voip cvar as a version number (0 == off, 1 == version 1 protocol).icculus2008-06-022-1/+7
* sv_voip cvar should be latched.icculus2008-06-021-1/+1
* Initial patch for in-game VoIP support!icculus2008-06-015-0/+247
* One minor comment fixthilo2008-04-121-2/+2
* - fix a potential file descriptor leak in server side of pak downloadingthilo2008-04-125-1/+450
* - Revamp in-game server browser: you can now scan for games on multiple maste...thilo2008-04-111-4/+2
* Add com_standalone cvar for at-runtime handling of mods that do not require t...thilo2008-04-102-4/+10
* Include #ifdef to make it easier to create a stand-alone binary.thilo2008-04-094-4/+17
* Add Multicast capabilities for LAN server scanning.thilo2008-04-091-0/+5
* Basic IPv6 support. Some inspiration from the patches by Lubos Dolezel and JF...thilo2008-04-043-42/+52
* - Replace vsprintf function in bg_lib.c with vsnprintf implementation started...thilo2008-03-252-2/+2
* * send along the reason for disconnection when sending the disconnect tjw2007-12-311-1/+1
* * (bug 3420) Don't respect sv_killserver unless a server is actually runningtma2007-11-231-0/+5
* * rewrite of the win32 dedicated console:tjw2007-09-151-1/+1
* * Merge unified-sdl to trunktma2007-09-056-30/+15
* * (bug 3066) rcon rate-limiting was not compatible with the eventual tjw2007-05-101-1/+1
* * (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if theytjw2007-04-051-1/+2
* * (bug 3027) don't trust the "ip" value in the userinfo string since a clienttjw2007-02-141-16/+32
* * (bug 3014) my revision 935 broke the sending of the kick/clientkick messagetjw2007-02-011-2/+3
* - Fix loads of format string bugsthilo2007-01-242-11/+11
* fix buffer overflow and format string bug in auth server responseludwig2006-12-311-5/+2
* - tag more functions with gnu format attributeludwig2006-12-302-3/+3
* * (bug 2784) help to prevent reliable command overflow in cases when a slowtjw2006-10-134-34/+90
* * add cURL support for HTTP/FTP downloading (bug 2661)tjw2006-09-112-2/+8
* Correctly handle 0 timescalethilo2006-08-261-0/+7
* A few more timescale influences addedthilo2006-08-261-3/+3
* - compensate sv_fps for timescale value.thilo2006-08-262-7/+6
* Fix 100% CPU usage on idle dedicated servers.thilo2006-08-181-1/+9
* * qvm files no longer installed by "make copyfiles"tma2006-08-131-2/+2
* * sv_minRate (from R1CH)tma2006-06-175-0/+16
* Fixed missing initialization of idPack and missionPack variables which may re...thilo2006-05-151-1/+1
* Fix bug that permits download of arbitrary files from a download enabled serv...thilo2006-05-081-7/+45
* - Added SV_Shutdown to Linux signal handler to ensure that clients don't hang...thilo2006-05-041-1/+1
* - Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup ...thilo2006-05-021-6/+23
* Fix "Net_CompareAdr: Bad address type" error message when starting a new map ...thilo2006-05-021-1/+1
* * Yet another tweak to the long server uptime bug fixtma2006-04-281-1/+1
* Replaced various "baseq3" strings with the centrally defined BASEGAME macro.thilo2006-04-261-1/+1