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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-10 15:37:25 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-10 15:37:25 +0000
commitce41605441c55110aa523250987b50235261a6f6 (patch)
tree9a71b593f93e5ba817a94d40a3a04c0ec379b3d4 /code/server
parent92f7f50f61dffdfa44d4908f7dc662eee9eedcdf (diff)
downloadioquake3-aero-ce41605441c55110aa523250987b50235261a6f6.tar.gz
ioquake3-aero-ce41605441c55110aa523250987b50235261a6f6.zip
Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1309 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/server')
-rw-r--r--code/server/sv_ccmds.c7
-rw-r--r--code/server/sv_client.c7
2 files changed, 10 insertions, 4 deletions
diff --git a/code/server/sv_ccmds.c b/code/server/sv_ccmds.c
index 18dcfbc..e2bcd93 100644
--- a/code/server/sv_ccmds.c
+++ b/code/server/sv_ccmds.c
@@ -740,8 +740,11 @@ void SV_AddOperatorCommands( void ) {
Cmd_AddCommand ("heartbeat", SV_Heartbeat_f);
Cmd_AddCommand ("kick", SV_Kick_f);
#ifndef STANDALONE
- Cmd_AddCommand ("banUser", SV_Ban_f);
- Cmd_AddCommand ("banClient", SV_BanNum_f);
+ if(!Cvar_VariableIntegerValue("com_standalone"))
+ {
+ Cmd_AddCommand ("banUser", SV_Ban_f);
+ Cmd_AddCommand ("banClient", SV_BanNum_f);
+ }
#endif
Cmd_AddCommand ("clientkick", SV_KickNum_f);
Cmd_AddCommand ("status", SV_Status_f);
diff --git a/code/server/sv_client.c b/code/server/sv_client.c
index 5345b0e..8230036 100644
--- a/code/server/sv_client.c
+++ b/code/server/sv_client.c
@@ -82,8 +82,11 @@ void SV_GetChallenge( netadr_t from ) {
}
#ifdef STANDALONE
- challenge->pingTime = svs.time;
- NET_OutOfBandPrint( NS_SERVER, from, "challengeResponse %i", challenge->challenge );
+ if(Cvar_VariableIntegerValue("com_standalone"))
+ {
+ challenge->pingTime = svs.time;
+ NET_OutOfBandPrint( NS_SERVER, from, "challengeResponse %i", challenge->challenge );
+ }
#else
// if they are on a lan address, send the challengeResponse immediately
if ( Sys_IsLANAddress( from ) ) {