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Author
Age
Files
Lines
*
* Update IN_IsConsoleKey so that specifying ascii values/characters for the
tma
2008-08-30
1
-10
/
+52
*
* Better condition to test whether to use the character or the key
tma
2008-08-28
1
-2
/
+2
*
* Revert 'Handle dead keys more gracefully by taking a "best guess" rather than
tma
2008-08-28
1
-37
/
+76
*
* Handle dead keys more gracefully by taking a "best guess" rather than ignoring
tma
2008-08-25
1
-15
/
+46
*
* Don't set SE_KEY event to ctrl-h; I don't think this makes sense
tma
2008-08-22
2
-35
/
+52
*
* Really fix backspace on OS X (I hope)
tma
2008-08-22
1
-5
/
+4
*
* Prevent ~ from generating a character
tma
2008-08-22
1
-0
/
+6
*
* Tidy up the keyboard code a bit, add in_keyboardDebug
tma
2008-08-19
1
-57
/
+84
*
* Fix misplaced #endif
tma
2008-08-14
1
-1
/
+1
*
* Pass the "best" SDL_PixelFormat (as returned by the initial call to
tma
2008-08-13
1
-7
/
+26
*
* Always show the mouse cursor when the mouse is disabled
tma
2008-08-09
2
-18
/
+52
*
* Add Sys_GLimpInit for platform specific GLimp initialisation
tma
2008-08-08
1
-3
/
+4
*
* Whitespace...
tma
2008-08-03
1
-2
/
+2
*
* Report SDL driver used on GLimp initialisation
tma
2008-08-03
1
-3
/
+6
*
* Use Sys_Sleep to limit FPS, which will save CPU
tma
2008-07-21
1
-10
/
+1
*
* Revert r1341 as there doesn't seem to be a lot of point to the change and it
tma
2008-07-16
1
-8
/
+1
*
Fixed compiler warning on Mac OS X.
icculus
2008-07-06
1
-1
/
+1
*
Reverting.
zakk
2008-07-06
1
-65
/
+122
*
Theoretical higher chance of working.
zakk
2008-07-06
1
-14
/
+10
*
It's either the Wu-Tang Symbol or the tango quake3 logo, someone please
zakk
2008-07-06
1
-130
/
+77
*
* (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
tma
2008-07-05
1
-7
/
+19
*
Added GL_EXT_texture_compression_s3tc support.
icculus
2008-06-13
1
-12
/
+46
*
Whoops, maybe this is the right header location...
icculus
2008-06-09
1
-1
/
+1
*
Added #include to fix compiler warning on Mac OS X.
icculus
2008-06-09
1
-0
/
+1
*
combine all mouse events received in one frame
ludwig
2008-05-06
1
-1
/
+8
*
This may enable stereo rendering for other devices like shutter glasses, but ...
thilo
2008-04-27
1
-0
/
+12
*
sort video modes only if there are modes to sort
ludwig
2008-04-13
1
-1
/
+2
*
Make sure fullscreen does not work for in_nograb when manually Alt-Entering, ...
thilo
2008-03-26
1
-0
/
+7
*
* Disabling r_allowSoftwareGL as per bug 3526
tma
2008-01-31
1
-0
/
+2
*
Fix building on MacOSX.
thilo
2007-12-14
1
-1
/
+1
*
* Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM
tma
2007-12-11
1
-38
/
+93
*
detect available resolutions and offer them in the menu
ludwig
2007-12-08
1
-0
/
+44
*
* Move SDL library version check to sys_main.c as it's proving difficult to
tma
2007-11-25
1
-3
/
+3
*
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
tma
2007-11-02
4
-5
/
+26
*
* Fix bug that prevented key up events getting to cgame/ui when not in game
tma
2007-10-02
1
-2
/
+2
*
* Remove some C99isms (f0rqu3)
tma
2007-10-01
2
-14
/
+16
*
* Revert 1176 -- MinGW's headers are too old *sigh*
tma
2007-09-12
1
-9
/
+48
*
* Remove use of GL_ARB_multitexture since this has been part of the
tma
2007-09-10
1
-45
/
+6
*
* Compile time and runtime checks for SDL >= 1.2.7
tma
2007-09-06
1
-0
/
+7
*
* Fix for SMP hack on OS X
tma
2007-09-06
1
-0
/
+1
*
* I R KNWOING HOW COMPUTARS WURK!!!!!!! lOL
tma
2007-09-05
1
-2
/
+2
*
* Replace the ugliness in qgl.h with SDL_opengl.h
tma
2007-09-05
1
-6
/
+6
*
* Merge unified-sdl to trunk
tma
2007-09-05
5
-0
/
+2116