| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
are therefore redundant
git-svn-id: svn://svn.icculus.org/quake3/trunk@1563 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1562 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
- Replaced all engine-side occurances of rand() with random()
git-svn-id: svn://svn.icculus.org/quake3/trunk@1561 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
with the individual commands to be completed
git-svn-id: svn://svn.icculus.org/quake3/trunk@1472 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1471 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
|
| |
* Fixed some whacky indentation in q_shared.c
* Allow single character keys e.g. 'c' to be used in cl_consoleKeys in addition
to ASCII characters
* Experimental code to ignore dead keys
git-svn-id: svn://svn.icculus.org/quake3/trunk@1470 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
|
| |
- Clean up a few other ipv6 issues like removing the seemingly unnecessary MacOSX workaround.
- Bring ipv6 master server up to speed for dpmaster
Thanks go out to Mathieu Olivier for this work.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1468 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
|
|
| |
ignoring completely' from r1459; it can't ever work acceptably, especially on
azerty/qwertz layouts
* Make the ordering of the output from in_keyboardDebug more sensible
* Add cl_consoleKeys cvar, a space delimited list of key names or characters
that toggle the console
git-svn-id: svn://svn.icculus.org/quake3/trunk@1461 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
fixes a crash on exit with Windows when using OpenAL
git-svn-id: svn://svn.icculus.org/quake3/trunk@1433 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1424 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
| |
* s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
dedicated and a bunch of r_ variables
git-svn-id: svn://svn.icculus.org/quake3/trunk@1420 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1415 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1414 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1403 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1392 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
| |
We fake a server packet and write it directly to the demo file at the point
where we'd transmit to the server. This is a little nasty, but it seems to
be the most reasonable solution.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1382 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
This temporarily disables VAD so the system can clean up recording state.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1381 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
| |
Also added cl_voipVADThreshold cvar...if the power of a set of Speex frames
doesn't exceed this value, it isn't transmitted.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1379 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The Speex VAD sort of sucks, honestly, or I'm not using it right. Now
trying this algorithm, after denoising:
http://lists.xiph.org/pipermail/speex-dev/2006-March/004269.html
And I'll play around to find the threshold for considering a set of frames
to be "voice" from there.
Also worth noting: we consider the power of the set of frames as a whole, so
you need to sustain power for 0.25 seconds at a time, or it's not "voice."
git-svn-id: svn://svn.icculus.org/quake3/trunk@1377 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1375 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1373 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1372 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1366 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1365 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1363 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1360 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1358 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
It either doesn't make sense to change these mid-game, or doing so won't work.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1351 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
This prevents "Connection Interrupted" packets as VoIP data is incoming.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1350 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1349 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1348 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
The coordinate calculation was adopted from Warsow's mumble patch.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1347 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
|
| |
- tidy up top of tr_types.h a bit, change flags to hex representation
- make ROM cvar enforcing really work
- remove cg_stereoSeparation from cgame as it is obsolete.
- Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled
git-svn-id: svn://svn.icculus.org/quake3/trunk@1335 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1318 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
| |
with the master server could screw up the server list in ioquake3 clients.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1316 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
* Fix referenced pk3 list including excessive number of spaces
git-svn-id: svn://svn.icculus.org/quake3/trunk@1315 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1312 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
| |
master servers, while retaining compatibility with old QVMs.
- Make Master server reporting/server queries ipv6 capable.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1311 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
| |
the original quake3 game data.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1309 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1307 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1305 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
| |
JF Tremblay at https://bugzilla.icculus.org/show_bug.cgi?id=2355.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1290 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
| |
running, as no commands get issued in that case anyways.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1285 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
| |
https://bugzilla.icculus.org/show_bug.cgi?id=3425.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1284 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1279 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1250 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
| |
git-svn-id: svn://svn.icculus.org/quake3/trunk@1241 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
|
| |
recording video
* Make S_CodecUtilClose NULL the snd_stream_t pointer
* Fix indentation in runtime SDL check code
git-svn-id: svn://svn.icculus.org/quake3/trunk@1214 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
| |
patch by Erik Kloppenburg
git-svn-id: svn://svn.icculus.org/quake3/trunk@1212 edf5b092-35ff-0310-97b2-ce42778d08ea
|
|
|
|
|
|
|
|
| |
* Use Key_[GS]etCatcher everywhere to set keycatcher
* Clear all key states when the catcher changes
git-svn-id: svn://svn.icculus.org/quake3/trunk@1189 edf5b092-35ff-0310-97b2-ce42778d08ea
|