aboutsummaryrefslogtreecommitdiffstats
path: root/code/client/cl_main.c
diff options
context:
space:
mode:
authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-01 17:43:58 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-01 17:43:58 +0000
commit0f7d8b84d6c906e44982fc1525f2c4d051cb3a0f (patch)
tree3be6a2978ed8d10d7840e2ab5b64ef9af4120109 /code/client/cl_main.c
parent10afaeef337e0d19b37cb7dbe3fccee48bf18a43 (diff)
downloadioquake3-aero-0f7d8b84d6c906e44982fc1525f2c4d051cb3a0f.tar.gz
ioquake3-aero-0f7d8b84d6c906e44982fc1525f2c4d051cb3a0f.zip
Client shouldn't try to capture audio data if voip cvar is disabled.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1349 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/cl_main.c')
-rw-r--r--code/client/cl_main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/code/client/cl_main.c b/code/client/cl_main.c
index 22c89c6..2b87857 100644
--- a/code/client/cl_main.c
+++ b/code/client/cl_main.c
@@ -259,6 +259,8 @@ void CL_CaptureVoip(void)
dontCapture = qtrue; // server doesn't support VoIP.
else if ( Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER || Cvar_VariableValue("ui_singlePlayerActive"))
dontCapture = qtrue; // single player game.
+ else if ( voip->integer == 0 )
+ dontCapture = qtrue; // client has VoIP support disabled.
cl_voipSend->modified = qfalse;