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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-11-18 01:06:46 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-11-18 01:06:46 +0000
commit0d2333019b693d730706d7a7708024f5db74f040 (patch)
tree702c9e12fd9b759d2837b959d6e3360fff7f00c8 /code/client/cl_main.c
parent1f3440d28940f3edeef7e02b21081fede99e8ed0 (diff)
downloadioquake3-aero-0d2333019b693d730706d7a7708024f5db74f040.tar.gz
ioquake3-aero-0d2333019b693d730706d7a7708024f5db74f040.zip
* Fix bug where an extraneous render command can cause a crash when
recording video * Make S_CodecUtilClose NULL the snd_stream_t pointer * Fix indentation in runtime SDL check code git-svn-id: svn://svn.icculus.org/quake3/trunk@1214 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/cl_main.c')
-rw-r--r--code/client/cl_main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/code/client/cl_main.c b/code/client/cl_main.c
index 100cb3b..d77633c 100644
--- a/code/client/cl_main.c
+++ b/code/client/cl_main.c
@@ -889,6 +889,8 @@ void CL_Disconnect( qboolean showMainMenu ) {
// Stop recording any video
if( CL_VideoRecording( ) ) {
+ // Finish rendering current frame
+ SCR_UpdateScreen( );
CL_CloseAVI( );
}
CL_UpdateGUID( NULL, 0 );