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* Adding missing header includes to botlib files. Thanks to Ben Millwood for ↵thilo2009-10-185-0/+5
| | | | | | patch. (#4237) git-svn-id: svn://svn.icculus.org/quake3/trunk@1680 edf5b092-35ff-0310-97b2-ce42778d08ea
* Only create botlib.log if in bot developer mode.thilo2009-10-171-15/+21
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1676 edf5b092-35ff-0310-97b2-ce42778d08ea
* Renamed bot_developer to botDeveloper to prevent symbol clash.icculus2009-09-1511-24/+24
| | | | | | | | | | qagame*.so has a variable named this too, and this confuses the Linux dynamic loader since we're not using -fvisibility=hidden. Fixes Bugzilla #3944. git-svn-id: svn://svn.icculus.org/quake3/trunk@1607 edf5b092-35ff-0310-97b2-ce42778d08ea
* Replace a few sprintf with Com_sprintfthilo2009-06-011-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1565 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug #3729) server dependencies on client.h (Ben Millwood)tma2008-08-221-1/+0
| | | | | | | | | | | * (bug #3731) BUILD_MISSIONPACK flag in Makefile (Gabriel Schnoering <gabriel.schnoering@gmail.com>) * (bug #3756) Q3VM crashes on unaligned block copy with SIGBUS (Patrick Baggett <baggett.patrick@figglesoftware.com>) and... * (bug #3755) IOQuake3 shouldn't use GCC-specific __FUNCTION__ git-svn-id: svn://svn.icculus.org/quake3/trunk@1456 edf5b092-35ff-0310-97b2-ce42778d08ea
* * remove COM_Compress() call on script buffer loaded into memory. I assumetjw2008-03-281-2/+0
| | | | | | | | | | | | | this was added in order to save cycles if a script is loaded and then parsed multiple times, but it caused line numbers to be reported incorrectly for parse errors. If a script is loaded into memory and parsed multiple times then the script itself should be optimized instead of doing it at runtime. Also, there was a possibility of segfault due to where this was called. git-svn-id: svn://svn.icculus.org/quake3/trunk@1287 edf5b092-35ff-0310-97b2-ce42778d08ea
* - Replace vsprintf function in bg_lib.c with vsnprintf implementation ↵thilo2008-03-253-5/+5
| | | | | | | | | started by Patrick Powell. - Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf. git-svn-id: svn://svn.icculus.org/quake3/trunk@1277 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3427) Single Player causes SIGBUS on SGI IRIX (Patrick Baggett)tma2008-02-203-15/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1268 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3412) %s expansion security patch (DevHC)tma2008-01-222-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1250 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Make some botlib memory allocations /potentially/ safertma2007-12-022-8/+10
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1225 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Initialise botlib libvarlist to NULL as having it uninitialised maytma2007-11-261-1/+1
| | | | | | | potentially cause problems git-svn-id: svn://svn.icculus.org/quake3/trunk@1219 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)tma2007-11-022-5/+1
| | | | | | | | | * (bug 3363) Download percentage overflow (Martin Doucha <next_ghost@quick.cz>) * (bug 3390) MSVC project (Julian Priestley <juzley@gmail.com>) * For OS X and MinGW ports, don't -I code/SDL when USE_LOCAL_HEADERS is 0 git-svn-id: svn://svn.icculus.org/quake3/trunk@1204 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Merge unified-sdl to trunktma2007-09-059-26/+22
| | | | | | | * Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix gcc 4.2 warnings about cast from pointer to integer (#3317)ludwig2007-08-192-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1125 edf5b092-35ff-0310-97b2-ce42778d08ea
* Adding a bit of commentary to the code.thilo2007-05-171-1/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1085 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix a potential crash bug on 64 bit systems in the botlib library. ↵thilo2007-05-171-3/+6
| | | | | | sizeof(bot_consolemessage_t) is different on 64 bit and 32 bit systems. git-svn-id: svn://svn.icculus.org/quake3/trunk@1084 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Merge 954:955 from 1.34 branchtma2006-11-281-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@985 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix weight interpolation thanks to cyrrithilo2006-10-251-4/+10
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@952 edf5b092-35ff-0310-97b2-ce42778d08ea
* Revert partially incorrect fix and add a few more float casts.thilo2006-10-121-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@933 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix weight calculation in botlib, found by Andi Christ. (#2889)thilo2006-10-121-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@932 edf5b092-35ff-0310-97b2-ce42778d08ea
* - "baseq3" literal replacement patch (by Erik Auerswald) appliedthilo2006-04-261-1/+1
| | | | | | | | - Commented setting of the cl_guid cvar because md5.c is not 64-bit safe. git-svn-id: svn://svn.icculus.org/quake3/trunk@726 edf5b092-35ff-0310-97b2-ce42778d08ea
* - botlib logfile now gets stored in the fs_game directory in fs_homepath. ↵thilo2006-04-211-1/+13
| | | | | | | | | | | (patch from Erik Auerswald) - Added proper error handling when fopening qconsole.log - Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1. git-svn-id: svn://svn.icculus.org/quake3/trunk@715 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Output botlib.log in a sensible place (from Erik Auerswald)tma2006-04-141-1/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@705 edf5b092-35ff-0310-97b2-ce42778d08ea
* msvc project files updated and moved to win32/msvcmaik2005-12-121-1559/+0
| | | | | | | temporary build dirs moved to win32/msvc/build git-svn-id: svn://svn.icculus.org/quake3/trunk@443 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replaced ALIGN macro with PADtma2005-12-052-6/+7
| | | | | | | * Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h git-svn-id: svn://svn.icculus.org/quake3/trunk@417 edf5b092-35ff-0310-97b2-ce42778d08ea
* Mac OS X work...lots of little changes that touch a lot of random places.icculus2005-11-262-10/+10
| | | | | | | | | | | | | | | Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
* - put ALIGN macro into q_shared.hludwig2005-11-052-15/+6
| | | | | | | - yet another alignment fix for botlib git-svn-id: svn://svn.icculus.org/quake3/trunk@282 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replaced a bunch of inline and __inline with ID_INLINEtma2005-11-041-4/+4
| | | | | | | | | * Replaced a bunch of __i386__ with id386 * General tidy up of asm preprocessor decisions * Removed C_ONLY from the dedicated server build git-svn-id: svn://svn.icculus.org/quake3/trunk@269 edf5b092-35ff-0310-97b2-ce42778d08ea
* Updated msvc project files from > Michael Zoech!zakk2005-11-041-1559/+1559
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@254 edf5b092-35ff-0310-97b2-ce42778d08ea
* found the bug. alignment reenabled.ludwig2005-11-031-8/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@252 edf5b092-35ff-0310-97b2-ce42778d08ea
* disable the alignment "fix" until its clear why it causes crashesludwig2005-11-031-4/+22
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@251 edf5b092-35ff-0310-97b2-ce42778d08ea
* more alignment fixesludwig2005-11-021-5/+9
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@236 edf5b092-35ff-0310-97b2-ce42778d08ea
* round string length for pointer alignmentludwig2005-11-021-2/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@232 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-2962-62/+62
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Moved various source files from their mod sdk locations to places moretma2005-10-2637-93/+1456
| | | | | | | | | appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though) git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Applied ajax's cleanup patchtma2005-09-233-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@101 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Port to MinGWtma2005-09-221-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@97 edf5b092-35ff-0310-97b2-ce42778d08ea
* More from pomaczakk2005-09-031-71/+33
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@70 edf5b092-35ff-0310-97b2-ce42778d08ea
* Reverting pomac's change here, hopefully that fixes this.zakk2005-09-021-33/+71
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@69 edf5b092-35ff-0310-97b2-ce42778d08ea
* Cleanups from pomac!zakk2005-09-022-88/+41
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@67 edf5b092-35ff-0310-97b2-ce42778d08ea
* First diff from Andreas Schneider:zakk2005-08-311-0/+5
| | | | | | | | here are gcc4 signedness fixes for latest svn :) git-svn-id: svn://svn.icculus.org/quake3/trunk@50 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-2856-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-2656-36396/+36396
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-2656-0/+36396
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea