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* haw.zakk2006-01-131-0/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@476 edf5b092-35ff-0310-97b2-ce42778d08ea
* more clarification.zakk2006-01-131-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@475 edf5b092-35ff-0310-97b2-ce42778d08ea
* Consider this the roadmap.zakk2006-01-131-0/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@474 edf5b092-35ff-0310-97b2-ce42778d08ea
* add note: merge unix_net.c and win_net.cludwig2005-11-271-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@380 edf5b092-35ff-0310-97b2-ce42778d08ea
* Removed openal since Timbo is awesome and did it.zakk2005-11-131-2/+1
| | | | | | | Edited the DX for Windows line, since I should be clear. git-svn-id: svn://svn.icculus.org/quake3/trunk@346 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-291-0/+5
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea