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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-13 19:36:52 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-13 19:36:52 +0000 |
commit | 1b2cd6f8f3638832f71cf79c32bd901325e1cf70 (patch) | |
tree | 379d3414e964210f499ed5aa323d29c96d228bd3 /TODO | |
parent | 68bdc3b4bd804cbd0bacd91c5c804fa284b0a937 (diff) | |
download | ioquake3-aero-1b2cd6f8f3638832f71cf79c32bd901325e1cf70.tar.gz ioquake3-aero-1b2cd6f8f3638832f71cf79c32bd901325e1cf70.zip |
Removed openal since Timbo is awesome and did it.
Edited the DX for Windows line, since I should be clear.
git-svn-id: svn://svn.icculus.org/quake3/trunk@346 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -1,5 +1,4 @@ -* OpenAL patch * IPV6 support? * Clean platform specific stuff from lcc * Merge exotic ports from various kind contributors -* Try and find a way to remove the DirectX SDK dependancy from the mingw build +* Try and find a way to remove DirectX for windows, and put in SDL. |