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* More specification on the requirements for binary installers.zakk2006-03-051-2/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@622 edf5b092-35ff-0310-97b2-ce42778d08ea
* It works!floam2006-03-043-28/+27
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@621 edf5b092-35ff-0310-97b2-ce42778d08ea
* This is going to litter svn.floam2006-03-041-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@620 edf5b092-35ff-0310-97b2-ce42778d08ea
* First try at navigating through history.floam2006-03-041-1/+18
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@619 edf5b092-35ff-0310-97b2-ce42778d08ea
* ;floam2006-03-041-1/+1
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* Preparing to use IcculusNews so we can announce stuff without bothering SVN.floam2006-03-042-2/+51
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@617 edf5b092-35ff-0310-97b2-ce42778d08ea
* use mmap to allocate memory for generated code to be able to set PROT_EXECludwig2006-03-043-50/+49
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@616 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix crazy ISO8859 stuff.floam2006-03-042-21/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@615 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fieldsets added a border we don't like.floam2006-03-031-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@614 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix one more validation error.floam2006-03-031-2/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@613 edf5b092-35ff-0310-97b2-ce42778d08ea
* Make getdata page pass XHTML validation and add links to statusfloam2006-03-033-10/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@612 edf5b092-35ff-0310-97b2-ce42778d08ea
* .floam2006-03-031-15/+0
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* Populate features list with stuff Timbo added to README.floam2006-03-031-0/+22
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@610 edf5b092-35ff-0310-97b2-ce42778d08ea
* Makefilefloam2006-03-012-3/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@609 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Look, I'm anally retentive OK?tma2006-03-011-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@608 edf5b092-35ff-0310-97b2-ce42778d08ea
* This is needed for binary installers.zakk2006-03-011-0/+234
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@607 edf5b092-35ff-0310-97b2-ce42778d08ea
* Morefloam2006-03-013-5/+8
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* </a>floam2006-03-011-1/+1
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* datafloam2006-03-012-8/+5
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* .floam2006-03-011-2/+2
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* yay. it did.floam2006-03-011-6/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@602 edf5b092-35ff-0310-97b2-ce42778d08ea
* I had forgotten php and html forms for five minutes. This should work.floam2006-03-011-18/+17
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@601 edf5b092-35ff-0310-97b2-ce42778d08ea
* I guess unset and false are the same thing in phpfloam2006-02-281-12/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@600 edf5b092-35ff-0310-97b2-ce42778d08ea
* try to make it actually work.floam2006-02-281-9/+9
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@599 edf5b092-35ff-0310-97b2-ce42778d08ea
* 3floam2006-02-281-1/+3
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* 2floam2006-02-281-1/+1
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* 1floam2006-02-281-1/+1
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* EULA ideafloam2006-02-281-0/+248
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@595 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Displace the '\n's passed to SV_Shutdowntma2006-02-284-7/+7
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@594 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Entity sounds on the player entity are now AL_SOURCE_RELATIVEtma2006-02-282-25/+89
| | | | | | | * Thus no need to s_alSpatEntOrigin anymore git-svn-id: svn://svn.icculus.org/quake3/trunk@593 edf5b092-35ff-0310-97b2-ce42778d08ea
* link contextfloam2006-02-271-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@592 edf5b092-35ff-0310-97b2-ce42778d08ea
* Linked ph4t ph1l's name to his e-mail addy, as requested.zakk2006-02-271-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@591 edf5b092-35ff-0310-97b2-ce42778d08ea
* Added the windows installer so kindly provided by Philip Nelson.zakk2006-02-271-5/+9
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@590 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Lets try that againtma2006-02-261-26/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@589 edf5b092-35ff-0310-97b2-ce42778d08ea
* try to fix msvc buildludwig2006-02-262-2/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@588 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Sound related bug fixes from Thilo Schulztma2006-02-262-2/+19
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@587 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Resolve symlinks to the binary. This prevents the situation where a symlinktma2006-02-261-2/+50
| | | | | | | | to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks /usr/local/bin/ is the directory the actual binary sits. git-svn-id: svn://svn.icculus.org/quake3/trunk@586 edf5b092-35ff-0310-97b2-ce42778d08ea
* wtffloam2006-02-261-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@585 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to a bug where servers with long uptimes (~27 days) would consume 100%tma2006-02-232-3/+3
| | | | | | | | CPU if the running game did not set the nextmap cvar. This patch instead uses the mapname server cvar, which is guaranteed to be defined. git-svn-id: svn://svn.icculus.org/quake3/trunk@584 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Change the default for s_alSpatEntOrigin. I need to think of a way to do thetma2006-02-231-1/+1
| | | | | | | same thing without degrading the sound quality or changing the API. git-svn-id: svn://svn.icculus.org/quake3/trunk@583 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Some README shenaniganstma2006-02-231-6/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@582 edf5b092-35ff-0310-97b2-ce42778d08ea
* I guess the image is getting converted on the fly for the installer, lets at ↵floam2006-02-222-2/+2
| | | | | | least add a border so it doesn't clash so bad git-svn-id: svn://svn.icculus.org/quake3/trunk@581 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits pertma2006-02-211-1/+10
| | | | | | | sample) git-svn-id: svn://svn.icculus.org/quake3/trunk@580 edf5b092-35ff-0310-97b2-ce42778d08ea
* fallback to 32bit binaries on 64bit biarchs if availableludwig2006-02-211-4/+10
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@579 edf5b092-35ff-0310-97b2-ce42778d08ea
* use new logo file nameludwig2006-02-211-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@578 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to bug #2599 (fullscreen cinematics)tma2006-02-211-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@577 edf5b092-35ff-0310-97b2-ce42778d08ea
* readd unused imagesfloam2006-02-212-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@576 edf5b092-35ff-0310-97b2-ce42778d08ea
* Web-safe for the crazy guy without a 24bit graphics card.floam2006-02-212-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@575 edf5b092-35ff-0310-97b2-ce42778d08ea
* Long color codesfloam2006-02-213-11/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@574 edf5b092-35ff-0310-97b2-ce42778d08ea
* web stufffloam2006-02-213-0/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@573 edf5b092-35ff-0310-97b2-ce42778d08ea