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authorfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-03 05:49:07 +0000
committerfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-03 05:49:07 +0000
commit7151d8f2b3b1ddbf84fcd7550c86e6e0975595f0 (patch)
tree10fca29229f03ed92407ad2ae0fd73c9f9e36efb
parent3feec2a75ba83cc05efa485063cbfae5b26f6390 (diff)
downloadioquake3-aero-7151d8f2b3b1ddbf84fcd7550c86e6e0975595f0.tar.gz
ioquake3-aero-7151d8f2b3b1ddbf84fcd7550c86e6e0975595f0.zip
Populate features list with stuff Timbo added to README.
git-svn-id: svn://svn.icculus.org/quake3/trunk@610 edf5b092-35ff-0310-97b2-ce42778d08ea
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diff --git a/web/include/status.php b/web/include/status.php
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@@ -114,13 +114,35 @@ Web interface</a>.</p>
<ul>
<li><a href="http://www.openal.org/">OpenAL</a> support for sound. Surround
sound supported.</li>
+ <li>AVI video capture of demos.</li>
+ <li>Ogg Vorbis support.</li>
<li><a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a> being used
for input, OpenGL context management, and sound. Though not on Windows yet.</li>
<li>Colors converted to ANSI escape codes in terminal output.
(set <tt>ttycon_ansicolor</tt> to 1 to enable this.)</li>
+ <li>Much improved autocompletion on the console.</li>
+ <li>Persistent console history.</li>
+ <li>Much improved QVM tools.</li>
+ <li>MinGW compilation support on Windows and cross-compilation on Linux</li>
<li>More supported platforms, see the table above.</li>
+ <li>Lots and lots of bug fixes.</li>
</ul>
+ * SDL backend for unix-like operating systems
+* OpenAL sound API support (multiple speaker support and better sound
+quality)
+* Full x86_64 support on Linux
+* MinGW compilation support on Windows and cross compilation support on Linux
+* AVI video capture of demos
+* Much improved console autocompletion
+* Persistent console history
+* Colorized terminal output
+* Optional Ogg Vorbis support
+* Much improved QVM tools
+* Support for various esoteric operating systems (see
+http://icculus.org/quake3/?page=status)
+* Many, many bug fixes
+
<h2>The Future</h2>
<h3>Release Criteria</h3>
<p>Before a release can occur, the following must occur for each platform:</p>