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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-23 20:43:34 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-23 20:43:34 +0000 |
commit | ce0379028218a1462fa1c92245675071d43a2e8f (patch) | |
tree | f6572dc6dee66c9db819cd2e714c19512c345102 | |
parent | 973c1ce71954fe933b4b5163bd9fecb2566b69d9 (diff) | |
download | ioquake3-aero-ce0379028218a1462fa1c92245675071d43a2e8f.tar.gz ioquake3-aero-ce0379028218a1462fa1c92245675071d43a2e8f.zip |
* Change the default for s_alSpatEntOrigin. I need to think of a way to do the
same thing without degrading the sound quality or changing the API.
git-svn-id: svn://svn.icculus.org/quake3/trunk@583 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | code/client/snd_openal.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/client/snd_openal.c b/code/client/snd_openal.c index 9652cbd..4fbb2ec 100644 --- a/code/client/snd_openal.c +++ b/code/client/snd_openal.c @@ -1640,7 +1640,7 @@ qboolean S_AL_Init( soundInterface_t *si ) s_alMinDistance = Cvar_Get( "s_alMinDistance", "120", CVAR_CHEAT ); s_alRolloff = Cvar_Get( "s_alRolloff", "0.8", CVAR_CHEAT ); s_alMaxSpeakerDistance = Cvar_Get( "s_alMaxSpeakerDistance", "1024", CVAR_ARCHIVE ); - s_alSpatEntOrigin = Cvar_Get( "s_alSpatEntOrigin", "1", CVAR_ARCHIVE ); + s_alSpatEntOrigin = Cvar_Get( "s_alSpatEntOrigin", "0", CVAR_ARCHIVE ); s_alDriver = Cvar_Get( "s_alDriver", ALDRIVER_DEFAULT, CVAR_ARCHIVE ); |