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* Cleaned up (if it's not broke now)floam2005-12-061-14/+22
* Disabled PowerPC VM.icculus2005-12-061-1/+2
* remove EULA document to prevent confusionludwig2005-12-051-184/+0
* * Replaced ALIGN macro with PADtma2005-12-056-24/+25
* Look for correct filename extension when loading native DLLs.icculus2005-12-052-1/+17
* Urughrguhrghgrgrg more web shit.zakk2005-12-051-2/+15
* More fixes for OS X users!zakk2005-12-051-1/+1
* Quick and dirty updated OS X instructions, these will need to getzakk2005-12-051-3/+3
* Removed -fomit-frame-pointer from Mac OS X builds. Someone should icculus2005-12-041-1/+1
* Don't need to check for Altivec in unix mainline anymore (qcommon icculus2005-12-041-1/+0
* Better altivec cvar handling. Should fix crashes at startup, or curious icculus2005-12-044-11/+42
* Fixed Altivec-based mesh rendering.icculus2005-12-042-19/+19
* * Same as last revision, but I didn't forget to save this timetma2005-12-031-3/+3
* * Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and rawtma2005-12-031-81/+100
* Much needed installation instruction expansion, hopefully.zakk2005-12-021-1/+9
* * Fix to an OpenAL "bug"tma2005-12-021-0/+5
* * Ditch Mac OS 9 supporttma2005-12-014-51/+0
* * Update MinGW statustma2005-12-011-3/+3
* * Updated AL headerstma2005-12-0112-765/+662
* * Fix compilation when using SDL and dlopening OpenALtma2005-12-011-2/+5
* * Fixed bug where if two looping sounds were added to a single entity theytma2005-12-011-122/+121
* * Fix a warning on non-PPC buildstma2005-12-011-1/+1
* Fixed detection of Altivec on Mac OS X, and added attempt at general detectionicculus2005-12-011-8/+34
* r_smp now works as expected with sdl_glimp.c on Mac OS X.icculus2005-12-011-5/+32
* Another "long double" ...icculus2005-12-011-2/+2
* fix the stupid i386/x86/amd64/x86_64 weirdnessludwig2005-12-011-5/+12
* God damn xml or whatever.zakk2005-12-011-0/+1
* Some language updates to the mission statement thinger.zakk2005-12-011-7/+12
* convert the logo to xpm during "make dist"ludwig2005-11-301-0/+1
* don't use ImageMagickludwig2005-11-301-1/+2
* add "very high quality" option (patch by Pascal de Bruijn) ludwig2005-11-301-2/+8
* * Support RIFF files with zero length data chunks (yes they exist, and yes,tma2005-11-302-22/+50
* Make sure Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN are defined correctly foricculus2005-11-291-3/+8
* * Status updatetma2005-11-291-6/+6
* Fixed comment.icculus2005-11-281-4/+1
* First shot at SMP renderer with sdl_glimp. Does not work yet!icculus2005-11-282-47/+116
* Fixed some compiler warnings in lcc...mostly "long double" stuff.icculus2005-11-283-6/+6
* Must explicitly define MACOS_X here or lcc won't build on the Mac.icculus2005-11-281-0/+5
* hhttp is a cool new protocolfloam2005-11-271-1/+1
* Ubuntu binariesfloam2005-11-271-0/+8
* add note: merge unix_net.c and win_net.cludwig2005-11-271-1/+2
* files to create a loki-setup based installer. run "make installer"ludwig2005-11-277-2/+196
* fix warning about cast from integer to pointerludwig2005-11-271-2/+2
* documentation updateszakk2005-11-272-10/+8
* * Moved win32 GL extension prototypes from tr_init.c to win_qgl.ctma2005-11-262-10/+6
* * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.localtma2005-11-2611-170/+125
* SDL and OpenAL headers.icculus2005-11-2638-0/+11729
* Mac OS X work...lots of little changes that touch a lot of random places.icculus2005-11-2661-22839/+848
* Don't byteswap when resampling audio...we byteswapped it previously in theicculus2005-11-201-1/+1
* Fix stupid list.floam2005-11-201-2/+2