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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-27 19:14:35 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-27 19:14:35 +0000
commit79c757fe27af67a1b4146ba06b13c3e23b4965ee (patch)
tree1db54891943e45bb60f4912adcb50c79e93700de
parentb2eccd997b04c7c8d5a68e77e48d3441a6cc2959 (diff)
downloadioquake3-aero-79c757fe27af67a1b4146ba06b13c3e23b4965ee.tar.gz
ioquake3-aero-79c757fe27af67a1b4146ba06b13c3e23b4965ee.zip
add note: merge unix_net.c and win_net.c
git-svn-id: svn://svn.icculus.org/quake3/trunk@380 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--TODO3
1 files changed, 2 insertions, 1 deletions
diff --git a/TODO b/TODO
index 8d72fa0..01bb42e 100644
--- a/TODO
+++ b/TODO
@@ -1,4 +1,5 @@
-* IPV6 support?
+* IPv6 support
+* merge unix_net.c and win_net.c
* Clean platform specific stuff from lcc
* Merge exotic ports from various kind contributors
* Try and find a way to remove DirectX for windows, and put in SDL.