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* Redone 16*16 icons by hand, they should be less nasty now.floam2006-02-201-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@565 edf5b092-35ff-0310-97b2-ce42778d08ea
* Calm down with the shadow, a bitfloam2006-02-201-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@564 edf5b092-35ff-0310-97b2-ce42778d08ea
* ...floam2006-02-201-1/+1
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* ..floam2006-02-201-1/+1
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* .floam2006-02-201-1/+1
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* Use correct tag.floam2006-02-206-53/+56
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* Less crack.floam2006-02-201-16/+21
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@559 edf5b092-35ff-0310-97b2-ce42778d08ea
* General outline of upcoming media page.floam2006-02-201-0/+27
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@558 edf5b092-35ff-0310-97b2-ce42778d08ea
* No border on imagesfloam2006-02-201-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@557 edf5b092-35ff-0310-97b2-ce42778d08ea
* New logo, need to find a way to make it better for the page though.floam2006-02-203-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@556 edf5b092-35ff-0310-97b2-ce42778d08ea
* Hot new sexy Windows icon.floam2006-02-201-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@555 edf5b092-35ff-0310-97b2-ce42778d08ea
* monospace textfloam2006-02-201-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@554 edf5b092-35ff-0310-97b2-ce42778d08ea
* Generate new 32x32 raster image from new svg, kill off old uglies.floam2006-02-184-164/+17
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@553 edf5b092-35ff-0310-97b2-ce42778d08ea
* <Timbo> you should probably strip thatfloam2006-02-181-19/+4
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* Kill text nodefloam2006-02-181-6/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@551 edf5b092-35ff-0310-97b2-ce42778d08ea
* - change long to intptr_t for 64bit windows compatabilityludwig2006-02-1820-56/+71
| | | | | | | | - change vmMain arguments back to int. 64bit types are apparently not needed there. Only the syscall function needs them. git-svn-id: svn://svn.icculus.org/quake3/trunk@550 edf5b092-35ff-0310-97b2-ce42778d08ea
* 64bit fix: VM_Call return value is a pointerludwig2006-02-181-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@549 edf5b092-35ff-0310-97b2-ce42778d08ea
* Added gradientsfloam2006-02-181-20/+94
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@548 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added Sander van Loon's svg icontma2006-02-181-0/+71
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@547 edf5b092-35ff-0310-97b2-ce42778d08ea
* * EYE AM TEH TRAILING WHITESPACE AND TAB NAZI!!!!tma2006-02-171-12/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@546 edf5b092-35ff-0310-97b2-ce42778d08ea
* Vincent sent me an email asking for his e-mail address to be also hidden. floam2006-02-161-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@545 edf5b092-35ff-0310-97b2-ce42778d08ea
* Modified the instructions for binars.zakk2006-02-151-3/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@544 edf5b092-35ff-0310-97b2-ce42778d08ea
* <zakk> so you might want to take responsbility for thatfloam2006-02-151-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@543 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add thing about contact and move name back up since I realize timbo had some ↵floam2006-02-151-1/+4
| | | | | | alpha-foo going on. git-svn-id: svn://svn.icculus.org/quake3/trunk@542 edf5b092-35ff-0310-97b2-ce42778d08ea
* Rules for installer-maker-folks. I also moved my name down since I'm not ↵floam2006-02-151-1/+16
| | | | | | important and obfuscated my email because I'm paranoid. git-svn-id: svn://svn.icculus.org/quake3/trunk@541 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to a woopsietma2006-02-131-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@540 edf5b092-35ff-0310-97b2-ce42778d08ea
* * OpenAL now respatializes using the player entity origin instead of the viewtma2006-02-122-5/+16
| | | | | | | | origin by default. The old behaviour is available by setting s_alSpatEntOrigin to 0. git-svn-id: svn://svn.icculus.org/quake3/trunk@539 edf5b092-35ff-0310-97b2-ce42778d08ea
* * See bug #2583tma2006-02-121-0/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@538 edf5b092-35ff-0310-97b2-ce42778d08ea
* * OS X/SDL mouse sensitivity fixtma2006-02-081-0/+4
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* * Removed (unintentional) C99 codetma2006-02-071-13/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@536 edf5b092-35ff-0310-97b2-ce42778d08ea
* * updated q3asm msvc prj.maik2006-02-071-195/+191
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* * enabled openal as default in msvc.maik2006-02-071-8/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@534 edf5b092-35ff-0310-97b2-ce42778d08ea
* * workaround for msvc compiler bug.maik2006-02-071-0/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@533 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Do not cull non-ascii keyboard chars at the SDL level any more, these aretma2006-02-041-20/+13
| | | | | | | handled in cl_keys.c. (This fixes ctrl-c not working). git-svn-id: svn://svn.icculus.org/quake3/trunk@532 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Reimplement console history recall "bug" behaviour without the bugtma2006-02-041-2/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@531 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to an obo bug in the console history recall codetma2006-01-281-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@530 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to a memory leak in CM_ValidateFacettma2006-01-272-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@529 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed some unused dirs from makedirstma2006-01-261-2/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@528 edf5b092-35ff-0310-97b2-ce42778d08ea
* * SDL and OpenAL enabled on FreeBSD (patch from espelho)tma2006-01-261-1/+32
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@527 edf5b092-35ff-0310-97b2-ce42778d08ea
* * SDL build no longer requires a vid_restart when changing r_fullscreentma2006-01-253-22/+48
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* * +aretma2006-01-251-2/+1
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* Minor change to the README.zakk2006-01-251-1/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@524 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Updated the ChangeLogtma2006-01-242-131/+205
| | | | | | | * Reorganised the README git-svn-id: svn://svn.icculus.org/quake3/trunk@523 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Persistent console historytma2006-01-247-6/+158
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* .floam2006-01-231-1/+1
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* FC3/4 + RHEL binaries. Also rearrange distribs.floam2006-01-231-14/+22
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@520 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added code to sleep a bit when q3 has no focus and sleep a lot when it'stma2006-01-231-0/+12
| | | | | | | minimised (SDL only) git-svn-id: svn://svn.icculus.org/quake3/trunk@519 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to an OpenAL "bug" involving Team Arenatma2006-01-221-2/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@518 edf5b092-35ff-0310-97b2-ce42778d08ea
* * The use of va in the ansi color stuff was preventing developer 1 mode (andtma2006-01-221-3/+11
| | | | | | | probably various other things) from working properly git-svn-id: svn://svn.icculus.org/quake3/trunk@517 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix the operation of the delete key in *nixtma2006-01-221-0/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@516 edf5b092-35ff-0310-97b2-ce42778d08ea