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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-12 10:43:37 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-12 10:43:37 +0000 |
commit | fc78095f330982bbf5dd265c8afc37e031a90913 (patch) | |
tree | d6ad3b454e535ebfb4ce4c673cca6a6cc0bb0d56 | |
parent | 2940e0d323d94dd53d244b408d93dec33b05b563 (diff) | |
download | ioquake3-aero-fc78095f330982bbf5dd265c8afc37e031a90913.tar.gz ioquake3-aero-fc78095f330982bbf5dd265c8afc37e031a90913.zip |
* OpenAL now respatializes using the player entity origin instead of the view
origin by default. The old behaviour is available by setting
s_alSpatEntOrigin to 0.
git-svn-id: svn://svn.icculus.org/quake3/trunk@539 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | README | 1 | ||||
-rw-r--r-- | code/client/snd_openal.c | 20 |
2 files changed, 16 insertions, 5 deletions
@@ -105,6 +105,7 @@ New cvars s_alMinDistance - the value of AL_REFERENCE_DISTANCE for each source s_alRolloff - the value of AL_ROLLOFF_FACTOR for each source s_alMaxSpeakerDistance - ET_SPEAKERS beyond this distance are culled + s_alSpatEntOrigin - spatialize entity origin instead of view origin s_alDriver - which OpenAL library to use s_sdlBits - SDL bit resolution diff --git a/code/client/snd_openal.c b/code/client/snd_openal.c index 0bbf07b..7514f8b 100644 --- a/code/client/snd_openal.c +++ b/code/client/snd_openal.c @@ -39,6 +39,7 @@ cvar_t *s_alMinDistance; cvar_t *s_alRolloff; cvar_t *s_alDriver; cvar_t *s_alMaxSpeakerDistance; +cvar_t *s_alSpatEntOrigin; /* ================= @@ -1460,10 +1461,18 @@ S_AL_Respatialize static void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater ) { - float velocity[3] = {0.0f, 0.0f, 0.0f}; - float orientation[6]; + float velocity[3] = {0.0f, 0.0f, 0.0f}; + float orientation[6]; + vec3_t sorigin; + + if( s_alSpatEntOrigin->integer && entityNum ) + VectorCopy( entityList[ entityNum ].origin, sorigin ); + else + { + VectorCopy( origin, sorigin ); + S_AL_SanitiseVector( sorigin ); + } - S_AL_SanitiseVector( (vec_t *)origin ); S_AL_SanitiseVector( axis[ 0 ] ); S_AL_SanitiseVector( axis[ 1 ] ); S_AL_SanitiseVector( axis[ 2 ] ); @@ -1471,10 +1480,10 @@ void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int orientation[0] = axis[0][0]; orientation[1] = axis[0][1]; orientation[2] = axis[0][2]; orientation[3] = axis[2][0]; orientation[4] = axis[2][1]; orientation[5] = axis[2][2]; - VectorCopy( origin, lastListenerOrigin ); + VectorCopy( sorigin, lastListenerOrigin ); // Set OpenAL listener paramaters - qalListenerfv(AL_POSITION, (ALfloat *)origin); + qalListenerfv(AL_POSITION, (ALfloat *)sorigin); qalListenerfv(AL_VELOCITY, velocity); qalListenerfv(AL_ORIENTATION, orientation); } @@ -1631,6 +1640,7 @@ qboolean S_AL_Init( soundInterface_t *si ) s_alMinDistance = Cvar_Get( "s_alMinDistance", "120", CVAR_CHEAT ); s_alRolloff = Cvar_Get( "s_alRolloff", "0.8", CVAR_CHEAT ); s_alMaxSpeakerDistance = Cvar_Get( "s_alMaxSpeakerDistance", "1024", CVAR_ARCHIVE ); + s_alSpatEntOrigin = Cvar_Get( "s_alSpatEntOrigin", "1", CVAR_ARCHIVE ); s_alDriver = Cvar_Get( "s_alDriver", ALDRIVER_DEFAULT, CVAR_ARCHIVE ); |