| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.icculus.org/quake3/trunk@476 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@475 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@474 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@473 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@472 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@471 edf5b092-35ff-0310-97b2-ce42778d08ea
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get the right message.
git-svn-id: svn://svn.icculus.org/quake3/trunk@470 edf5b092-35ff-0310-97b2-ce42778d08ea
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with 1.32
git-svn-id: svn://svn.icculus.org/quake3/trunk@469 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@468 edf5b092-35ff-0310-97b2-ce42778d08ea
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FreeBSD 'find' weirdness
git-svn-id: svn://svn.icculus.org/quake3/trunk@467 edf5b092-35ff-0310-97b2-ce42778d08ea
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enabled NX feature.
git-svn-id: svn://svn.icculus.org/quake3/trunk@466 edf5b092-35ff-0310-97b2-ce42778d08ea
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default)
git-svn-id: svn://svn.icculus.org/quake3/trunk@465 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@464 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@463 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Removal of a couple of unused variables
git-svn-id: svn://svn.icculus.org/quake3/trunk@462 edf5b092-35ff-0310-97b2-ce42778d08ea
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memory requirements that will have increased versus 1.32b due to some of the
alignment fixes
git-svn-id: svn://svn.icculus.org/quake3/trunk@461 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@460 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Add FS_CheckPak0 for better error messages where dumb users are involved
git-svn-id: svn://svn.icculus.org/quake3/trunk@459 edf5b092-35ff-0310-97b2-ce42778d08ea
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on each map change
git-svn-id: svn://svn.icculus.org/quake3/trunk@458 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@457 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Remove custom memcpy/memset code
git-svn-id: svn://svn.icculus.org/quake3/trunk@456 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@455 edf5b092-35ff-0310-97b2-ce42778d08ea
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- Uses motion jpeg codec by default
- Use cl_avidemo to set a framerate
- \video [filename] to start capture
- \stopvideo to stop capture
- Audio capture is a bit ropey
git-svn-id: svn://svn.icculus.org/quake3/trunk@454 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@453 edf5b092-35ff-0310-97b2-ce42778d08ea
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- define TARGETS at central place
- $(PLATFORM)quake3$(BINEXT) -> ioquake3.$(ARCH)$(BINEXT)
- remove GLIBC variable
git-svn-id: svn://svn.icculus.org/quake3/trunk@452 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@451 edf5b092-35ff-0310-97b2-ce42778d08ea
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* If patch stitching breaks in mysterious ways, this change might be why
git-svn-id: svn://svn.icculus.org/quake3/trunk@450 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@449 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@448 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@447 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@446 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@445 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@444 edf5b092-35ff-0310-97b2-ce42778d08ea
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temporary build dirs moved to win32/msvc/build
git-svn-id: svn://svn.icculus.org/quake3/trunk@443 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@442 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@441 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@440 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@439 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Source allocation warning on looping sounds demoted to developer only
git-svn-id: svn://svn.icculus.org/quake3/trunk@438 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@437 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@436 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@435 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@434 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@433 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@432 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@431 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@430 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@429 edf5b092-35ff-0310-97b2-ce42778d08ea
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something else. Hopefully not everyone hates trebuchet now that it is
the default.
git-svn-id: svn://svn.icculus.org/quake3/trunk@428 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@427 edf5b092-35ff-0310-97b2-ce42778d08ea
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