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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-01-13 21:50:34 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-01-13 21:50:34 +0000 |
commit | 2709f166eb10cf27aec9671ba05e4bade0abf9b1 (patch) | |
tree | 9ac50018ddb7810ee10c58c86229c2b300c8e92e | |
parent | 0c4b67284fd45d2a48830257d05a79dc2315ab7a (diff) | |
download | ioquake3-aero-2709f166eb10cf27aec9671ba05e4bade0abf9b1.tar.gz ioquake3-aero-2709f166eb10cf27aec9671ba05e4bade0abf9b1.zip |
haw.
git-svn-id: svn://svn.icculus.org/quake3/trunk@476 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | TODO | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -18,3 +18,6 @@ For 1.35+: * Clean platform specific stuff from lcc * Merge exotic ports from various kind contributors * Try and find a way to remove DirectX for windows, and put in SDL. + +For 1.99: +* Four player split-screen |