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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-30 17:52:56 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-30 17:52:56 +0000
commit9e019da1eadfaab84999cf76ec169d6cb3bc9f25 (patch)
tree3c76378656607a304b35f9295d9d48f1cc42a9fd
parent4cd3b267c37c054ab29ff950a2844cc7e5133929 (diff)
downloadioquake3-aero-9e019da1eadfaab84999cf76ec169d6cb3bc9f25.tar.gz
ioquake3-aero-9e019da1eadfaab84999cf76ec169d6cb3bc9f25.zip
fix typo in comment
git-svn-id: svn://svn.icculus.org/quake3/trunk@453 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--code/qcommon/files.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/qcommon/files.c b/code/qcommon/files.c
index ebf19b1..5cd8c81 100644
--- a/code/qcommon/files.c
+++ b/code/qcommon/files.c
@@ -55,7 +55,7 @@ The "cd path" is the path to an alternate hierarchy that will be searched if a f
is not located in the base path. A user can do a partial install that copies some
data to a base path created on their hard drive and leave the rest on the cd. Files
are never writen to the cd path. It defaults to a value set by the installer, like
-"e:\quake3", but it can be overridden with "+set ds_cdpath g:\quake3".
+"e:\quake3", but it can be overridden with "+set fs_cdpath g:\quake3".
If a user runs the game directly from a CD, the base path would be on the CD. This
should still function correctly, but all file writes will fail (harmlessly).