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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-05 18:17:46 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-05 18:17:46 +0000
commitd37536edf4660f3c46e4876b6d72e9a200549ffe (patch)
tree637eb5f3e49f4075ecdef97a31f5e8157cee73a2 /code/win32/msvc
parent4496eacc4ec7406fd694693da5a7f9589933f7fd (diff)
downloadioquake3-aero-d37536edf4660f3c46e4876b6d72e9a200549ffe.tar.gz
ioquake3-aero-d37536edf4660f3c46e4876b6d72e9a200549ffe.zip
* Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/win32/msvc')
-rw-r--r--code/win32/msvc/botlib.vcproj1559
-rw-r--r--code/win32/msvc/cgame.def3
-rw-r--r--code/win32/msvc/cgame.vcproj1160
-rw-r--r--code/win32/msvc/game.def3
-rw-r--r--code/win32/msvc/game.vcproj2043
-rw-r--r--code/win32/msvc/q3_ui.def3
-rw-r--r--code/win32/msvc/q3_ui.vcproj1928
-rw-r--r--code/win32/msvc/quake3.sln97
-rw-r--r--code/win32/msvc/quake3.vcproj3419
-rw-r--r--code/win32/msvc/ref_trin.def2
-rw-r--r--code/win32/msvc/renderer.vcproj6111
-rw-r--r--code/win32/msvc/ui.def3
-rw-r--r--code/win32/msvc/ui.vcproj879
13 files changed, 0 insertions, 17210 deletions
diff --git a/code/win32/msvc/botlib.vcproj b/code/win32/msvc/botlib.vcproj
deleted file mode 100644
index f5cd4ab..0000000
--- a/code/win32/msvc/botlib.vcproj
+++ /dev/null
@@ -1,1559 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="botlib"
- ProjectGUID="{A410161F-AE9F-485D-A01F-5294891430A6}">
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- <Platform
- Name="Win32"/>
- </Platforms>
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- Name="Debug TA|Win32"
- OutputDirectory=".\build\botlib_debug_ta"
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- <Tool
- Name="VCCLCompilerTool"
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- PrecompiledHeaderFile="$(IntDir)\botlib.pch"
- AssemblerListingLocation="$(IntDir)\"
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- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)\botlib.lib"
- SuppressStartupBanner="TRUE"/>
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- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
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- Name="VCResourceCompilerTool"
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- <Tool
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diff --git a/code/win32/msvc/cgame.def b/code/win32/msvc/cgame.def
deleted file mode 100644
index 2ee748e..0000000
--- a/code/win32/msvc/cgame.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
diff --git a/code/win32/msvc/cgame.vcproj b/code/win32/msvc/cgame.vcproj
deleted file mode 100644
index 514bf8c..0000000
--- a/code/win32/msvc/cgame.vcproj
+++ /dev/null
@@ -1,1160 +0,0 @@
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- <Filter
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- Filter="h">
- <File
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- <File
- RelativePath="..\..\cgame\cg_local.h">
- </File>
- <File
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- </File>
- <File
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- <File
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diff --git a/code/win32/msvc/game.def b/code/win32/msvc/game.def
deleted file mode 100644
index 290f891..0000000
--- a/code/win32/msvc/game.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- dllEntry
- vmMain
diff --git a/code/win32/msvc/game.vcproj b/code/win32/msvc/game.vcproj
deleted file mode 100644
index 27069af..0000000
--- a/code/win32/msvc/game.vcproj
+++ /dev/null
@@ -1,2043 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="game"
- ProjectGUID="{F9EE10DA-2404-4154-B904-F93C936C040A}">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
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- Name="Debug TA|Win32"
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- Name="VCWebDeploymentTool"/>
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- Name="VCManagedWrapperGeneratorTool"/>
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- Name="Debug|Win32"
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- Name="VCPreBuildEventTool"/>
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- Name="VCManagedWrapperGeneratorTool"/>
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- </Configurations>
- <References>
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- Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90">
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diff --git a/code/win32/msvc/q3_ui.def b/code/win32/msvc/q3_ui.def
deleted file mode 100644
index 2ee748e..0000000
--- a/code/win32/msvc/q3_ui.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
diff --git a/code/win32/msvc/q3_ui.vcproj b/code/win32/msvc/q3_ui.vcproj
deleted file mode 100644
index 6be94d2..0000000
--- a/code/win32/msvc/q3_ui.vcproj
+++ /dev/null
@@ -1,1928 +0,0 @@
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- <FileConfiguration
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- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl">
- <File
- RelativePath="..\..\q3_ui\keycodes.h">
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- Name="Debug TA|Win32"
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- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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-</VisualStudioProject>
diff --git a/code/win32/msvc/quake3.sln b/code/win32/msvc/quake3.sln
deleted file mode 100644
index 1d55790..0000000
--- a/code/win32/msvc/quake3.sln
+++ /dev/null
@@ -1,97 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 8.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcproj", "{A410161F-AE9F-485D-A01F-5294891430A6}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui.vcproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
- ProjectSection(ProjectDependencies) = postProject
- {A410161F-AE9F-485D-A01F-5294891430A6} = {A410161F-AE9F-485D-A01F-5294891430A6}
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- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
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- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Global
- GlobalSection(SolutionConfiguration) = preSolution
- Debug = Debug
- Debug TA = Debug TA
- Release = Release
- Release TA = Release TA
- EndGlobalSection
- GlobalSection(ProjectConfiguration) = postSolution
- {A410161F-AE9F-485D-A01F-5294891430A6}.Debug.ActiveCfg = Debug|Win32
- {A410161F-AE9F-485D-A01F-5294891430A6}.Debug.Build.0 = Debug|Win32
- {A410161F-AE9F-485D-A01F-5294891430A6}.Debug TA.ActiveCfg = Debug TA|Win32
- {A410161F-AE9F-485D-A01F-5294891430A6}.Debug TA.Build.0 = Debug TA|Win32
- {A410161F-AE9F-485D-A01F-5294891430A6}.Release.ActiveCfg = Release|Win32
- {A410161F-AE9F-485D-A01F-5294891430A6}.Release.Build.0 = Release|Win32
- {A410161F-AE9F-485D-A01F-5294891430A6}.Release TA.ActiveCfg = Release TA|Win32
- {A410161F-AE9F-485D-A01F-5294891430A6}.Release TA.Build.0 = Release TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug.ActiveCfg = Debug|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug.Build.0 = Debug|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA.ActiveCfg = Debug TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA.Build.0 = Debug TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release.ActiveCfg = Release|Win32
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- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA.Build.0 = Release TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug.ActiveCfg = Debug|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug.Build.0 = Debug|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA.ActiveCfg = Debug TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA.Build.0 = Debug TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release.ActiveCfg = Release|Win32
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- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA.ActiveCfg = Release TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA.Build.0 = Release TA|Win32
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- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug TA.ActiveCfg = Debug TA|Win32
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- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release TA.ActiveCfg = Release TA|Win32
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- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.ActiveCfg = Release TA|Win32
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.Build.0 = Release TA|Win32
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
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- GlobalSection(ExtensibilityAddIns) = postSolution
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diff --git a/code/win32/msvc/quake3.vcproj b/code/win32/msvc/quake3.vcproj
deleted file mode 100644
index da92ff0..0000000
--- a/code/win32/msvc/quake3.vcproj
+++ /dev/null
@@ -1,3419 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
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- Name="Release TA|Win32"
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- IntermediateDirectory=".\build\quake3_release_ta"
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- StringPooling="TRUE"
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- UsePrecompiledHeader="2"
- PrecompiledHeaderFile="$(IntDir)\quake3.pch"
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- ProgramDataBaseFileName="$(IntDir)\"
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- WarningLevel="4"
- SuppressStartupBanner="TRUE"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib wsock32.lib openal32.lib"
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- ProgramDatabaseFile="$(IntDir)\quake3.pdb"
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- MapFileName="$(IntDir)\quake3.map"
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- StackReserveSize="8388608"
- TargetMachine="1"/>
- <Tool
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- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="TRUE"
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- TargetEnvironment="1"
- TypeLibraryName="$(IntDir)\quake3.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"
- Description="Post build processing.."
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diff --git a/code/win32/msvc/ui.def b/code/win32/msvc/ui.def
deleted file mode 100644
index 2ee748e..0000000
--- a/code/win32/msvc/ui.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
diff --git a/code/win32/msvc/ui.vcproj b/code/win32/msvc/ui.vcproj
deleted file mode 100644
index 33a2ff5..0000000
--- a/code/win32/msvc/ui.vcproj
+++ /dev/null
@@ -1,879 +0,0 @@
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