diff options
Diffstat (limited to 'code/win32/msvc/game.vcproj')
-rw-r--r-- | code/win32/msvc/game.vcproj | 2043 |
1 files changed, 0 insertions, 2043 deletions
diff --git a/code/win32/msvc/game.vcproj b/code/win32/msvc/game.vcproj deleted file mode 100644 index 27069af..0000000 --- a/code/win32/msvc/game.vcproj +++ /dev/null @@ -1,2043 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="game"
- ProjectGUID="{F9EE10DA-2404-4154-B904-F93C936C040A}">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug TA|Win32"
- OutputDirectory=".\build\game_debug_ta"
- IntermediateDirectory=".\build\game_debug_ta"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- OptimizeForProcessor="1"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
- RuntimeLibrary="1"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile="$(IntDir)\game.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
- OutputFile="$(OutDir)\qagamex86.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\game.def"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
- GenerateMapFile="TRUE"
- MapFileName="$(IntDir)\qagamex86.map"
- SubSystem="2"
- BaseAddress="0x20000000"
- ImportLibrary="$(IntDir)\qagamex86.lib"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug_TA/game.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\build\game_debug"
- IntermediateDirectory=".\build\game_debug"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
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- Name="VCCLCompilerTool"
- Optimization="0"
- OptimizeForProcessor="1"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK"
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- UsePrecompiledHeader="2"
- PrecompiledHeaderFile="$(IntDir)\game.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
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- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
- OutputFile="$(OutDir)\qagamex86.dll"
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- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\game.def"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
- GenerateMapFile="TRUE"
- MapFileName="$(IntDir)\qagamex86.map"
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- BaseAddress="0x20000000"
- ImportLibrary="$(IntDir)\qagamex86.lib"
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- Name="VCMIDLTool"
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- TargetEnvironment="1"
- TypeLibraryName=".\Debug/game.tlb"
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- Name="VCPostBuildEventTool"/>
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- Name="VCPreBuildEventTool"/>
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- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
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- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release Alpha|Win32"
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- IntermediateDirectory=".\build\game_release_alpha"
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- Name="VCCLCompilerTool"
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- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY"
- StringPooling="TRUE"
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- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile="$(IntDir)\game.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="2"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
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- ModuleDefinitionFile=".\game.def"
- ProgramDatabaseFile="$(IntDir)\qagameaxp.pdb"
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- ImportLibrary="$(IntDir)\qagameaxp.lib"/>
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- Name="Debug Alpha|Win32"
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- Name="VCWebDeploymentTool"/>
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- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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- Name="Release|Win32"
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- PrecompiledHeaderFile="$(IntDir)\game.pch"
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- Name="VCCustomBuildTool"/>
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- Name="VCLinkerTool"
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- Name="VCMIDLTool"
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- </Configurations>
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