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-rw-r--r--code/win32/msvc/cgame.vcproj1160
1 files changed, 0 insertions, 1160 deletions
diff --git a/code/win32/msvc/cgame.vcproj b/code/win32/msvc/cgame.vcproj
deleted file mode 100644
index 514bf8c..0000000
--- a/code/win32/msvc/cgame.vcproj
+++ /dev/null
@@ -1,1160 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="cgame"
- ProjectGUID="{C878E295-CB82-4B40-8ECF-5CE5525466FA}">
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- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
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- Name="Release TA|Win32"
- OutputDirectory=".\build\cgame_release_ta"
- IntermediateDirectory=".\build\cgame_release_ta"
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- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
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- InlineFunctionExpansion="1"
- OptimizeForProcessor="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK"
- StringPooling="TRUE"
- RuntimeLibrary="4"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile="$(IntDir)\cgame.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
- WarningLevel="4"
- SuppressStartupBanner="TRUE"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="odbc32.lib odbccp32.lib"
- OutputFile="$(OutDir)\cgamex86.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\cgame.def"
- ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
- GenerateMapFile="TRUE"
- MapFileName="$(IntDir)\cgamex86.map"
- SubSystem="2"
- BaseAddress="0x30000000"
- ImportLibrary="$(IntDir)\/cgamex86.lib"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\$(IntDir)\cgame.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\build\cgame_debug"
- IntermediateDirectory=".\build\cgame_debug"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- OptimizeForProcessor="1"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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- PrecompiledHeaderFile="$(IntDir)\cgame.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
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- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="odbc32.lib odbccp32.lib"
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- ModuleDefinitionFile=".\cgame.def"
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- ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
- GenerateMapFile="TRUE"
- MapFileName="$(IntDir)\cgamex86.map"
- SubSystem="2"
- BaseAddress="0x30000000"
- ImportLibrary="$(IntDir)\cgamex86.lib"
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- Name="VCMIDLTool"
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- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/cgame.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
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- Name="VCPreBuildEventTool"/>
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- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
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- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\build\cgame_release"
- IntermediateDirectory=".\build\cgame_release"
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- PrecompiledHeaderFile="$(IntDir)\cgame.pch"
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- Name="VCCustomBuildTool"/>
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- Name="VCLinkerTool"
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- ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
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- BaseAddress="0x30000000"
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- Name="VCMIDLTool"
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- MkTypLibCompatible="TRUE"
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- Name="VCWebDeploymentTool"/>
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- Name="VCManagedWrapperGeneratorTool"/>
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- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
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- Name="Debug TA|Win32"
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- Name="VCLinkerTool"
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- ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
- GenerateMapFile="TRUE"
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- Name="VCXMLDataGeneratorTool"/>
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- Name="VCWebDeploymentTool"/>
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- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="c">
- <File
- RelativePath="..\..\game\bg_lib.c">
- <FileConfiguration
- Name="Release TA|Win32"
- ExcludedFromBuild="TRUE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- ExcludedFromBuild="TRUE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
- BrowseInformation="1"/>
- </FileConfiguration>
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- ExcludedFromBuild="TRUE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
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- ExcludedFromBuild="TRUE">
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- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
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- </FileConfiguration>
- </File>
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- RelativePath="..\..\game\bg_misc.c">
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- Name="Release TA|Win32">
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